Extend 3ds Max selection features on Editable Mesh and Editable Poly.
* [Read Notes]
Script
By Anubis · 2009-08-21
Extend 3ds Max selection features on Editable Mesh and Editable Poly.
* [Read Notes]
Update:
Version 1.2
Select Vertex Loop in Editable Poly/Mesh
(Array of vertex selection supported)
(Base object must be Editable Poly/Mesh)
(undo support)
Purpose-built:
Tags: Editable Poly, anubis, Editable Mesh, subobject level, extend, select vertex, ross-section
nikolokobe · 2016-02-10
Life saver, thanks!
one808 · 2010-06-10
Thanks
Budi G · 2010-01-21
nice script ... thanks
Anubis · 2009-11-09
Feature added as I promised and the script renamed too.
titane357 · 2009-11-06
"Select Vertex Cross-section" is more explicite than "loop"
:-)) Thanks for next update !!
Anubis · 2009-11-06
Thanks to all for the good reports!
Yes, Titane, am still not find better name... What about "Select Vertex Cross-section" or something similar?
And about your wish - no problems, i'll add this option as soon as i can.
titane357 · 2009-11-06
Very handy script ! But I still think you should chenge the name, mine on lightwave was names "select_XYZmodulo" (not clear too ?)
I have a wish : it would be great to keep last used values as default when you run the script. :-))
veneta · 2009-11-06
very useful to me, thanks!
Anubis · 2009-08-22
to disperse the "fog" about, here's another example (Z axis "loop"):
also read this forum topic:
http://www.scriptspot.com/forums/3ds-max/scripts-wanted/select-vertex-by…
shohaugh · 2009-08-22
thanx