3ds Max | Scripts

QuickLattice

6 votes

7/31 -- fixed the errors in the script that stopped from working. added a youtue vid to explain what it does

5/31 -- fixed some bugs; added better explanation

Elevation By Degree

2 votes

this script will calculate the height based on a degree input the result height valur is automatically copied to clipboard.

it will be usefull to create slopes for example based on degree value

I created for my personal use maybe it will be usefull for some else :) hope u like it if so please vote up.

 

# Installation:

1-extract files

2-copy ElevByDeg.mse to 3dsmax\script folder

Easy Turntable

7 votes

A quick script to aid in setting up a turntable render for your assets.

Press go.

Set the frame rate

Set the animation length.

The spline rotation allows you to set the start position

Regardless of animation range only performs 360 dgrees of travel

Added Slidertime to 0 on reset

Lego Head

3 votes

Simple Lego Head scripted Geometry Plug-in.

Vray ambient occlusion

49 votes

This script renders an ambient occlusion pass with VRay from any scene - without changing anything. There is no need to prepare the scene in any way either.

VRay 1.5 or higher is required for the script to run!
If you are using VRay 1.46, there is an older version available, without dirtmap features.

 

Area Light

10 votes

This script is basically just a way for me to remove some of the time it take for me to do them manually. Its very simple right now - but I hope to expand on it as time goes by. It basically just lets you create and manage an 'array' of lights very simply. Resolution of the light is set with the amount of segments on the plane.

Delete Duplicate SubMaterial and Replace unique ID for each poly

0 votes

Delete all doublon and reassign unique id for each poly.

Vertex Color Tools

12 votes

"vcTools2 is a collection of many separate scripted tools for manipulating vertex colors. It includes 'Assign Vertex Colors' - 'Bake Radiosity' - 'Adjust R -G -B -H -S -V -Contrast' -'Scale/Clamp' -'Align/Weld Colors' -'Blur' -'Blend Edges' -'Pits and Peaks' - and more. The script works on individual objects as well as multiple objects. Be sure to view the helpfile for details."

shortcutter

13 votes

This useful little script combines commonly used macros for modelling into a single context based macro. So you need to remember only one key instead of many shortcuts (I recommend spacebar). The idea: Most actions will only be called in certain conditions. If you select open edges you probably want to bridge, if you select one vertex target welding is a good guess, and if nothing is selected you might want to add geometry by using cut or swift loop...

PF Spliner

45 votes

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PF Spliner // Particle Flow Spline Generator

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Original Thread by Charley Carlat: http://www.orbaz.com/forum/viewtopic.php?p=1297

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