Snap Verts

Snaps selected vertices to the closest vertices of the target object.
Works on Editable_Poly and Edit_Poly, at any level in any modifier stack.
Also works inside the same mesh (if you pick the same object as target object)
This is based on this script: http://visionlore.com/lab/snapverttovert.php
How it works
• Drop the .mcr file into the viewport, then go to Customize > Customize user interface, you'll find this script under the N00BY category
• Select some verts
• Run the script and select the target object
• Boom! Those verts are now snapped to the closest verts in the target object ;)
| Attachment | Size |
|---|---|
| n00by_snap_verts_v1.1.mcr | 4.04 KB |

Comments
Thank you very much !
Thank you very much !
;)
https://www.artstation.com/artist/n00byzor
Очень крутой скрипт!
Друг, я собрал его на C++ под 2024 3dsmax и ускорил в сотни раз.
Распаковываем архив.
Плагин должен лежать по этому пути
C:\Program Files\Autodesk\3ds Max 2024\Plugins\Snap Verts.dlx
А n00by_snap_verts_plug v1.2.ms Drop to Viewport
Категория "N00BY"
My friend, I built it in C++ for 2024 3ds max and accelerated it a hundred times.
Unpacking the archive.
The plugin should follow this path
. C:\Program Files\Autodesk\3ds Max 2024\Plugins\Snap Verts.dls
And n00by_snap_verts_plug v1.2.ms Drop to Viewport
Category "N00BY"
option
very useful please add option that we able constraint the vets at the single axis and project them on the any surface it recognized the poly edge too .