3ds Max | Scripts

ProOptimizerLOD

0 votes

This script creates up to three LOD-objects from the geometry of the scene and shows the right one regarding given camera distance.
It does it via the ProOptimizer modifier and preserves the original objects by hiding them.

This is the first version of the script. It works fine but needs revision of the LOD-object showing part.
It could as well be improved by allowing to customize more options of the ProOptimizer modifier and animated camera.

Any suggestions are accepted.

ProPal: Projection Tools Foliage and Tiling Textures

4 votes

ProPal is a scripted geometry plugin and special custom attributes to work with Projection modifiers and InodeBakeProjProperties and InodeBakeProperties to quickly convert geometry into tiling textures with various render elements. For any geometry that needs to be baked into a seamless U tile (or a seamless V tile) this tool helps you accomplish it very fast.

Properties

7 votes

Bring up the properties of the selected objects

Properties Browser

58 votes

This script allows you to get all the properties names and classof from any selected object or from the current renderer

Double click on the prop name to set it in Window's clipboard.

When you select a prop name, it will show its class.

Property Changer

6 votes

"Property Changer is designed to change a single parameter on multiple (similar) objects in the scene.
For Example: Change the length of all boxes in the scene. The New Value can be Absolute or Relative A Relative change will add or subtract the New Value from the current value on the object."

PropLine

10 votes

PropLine Plugin for 3ds Max PropLine is a scripted geometry plugin that distributes props along splines with various parameters to control how the props are distributed and transformed. This tool replaces the Spacing Tool in Max in a totally parametric/non-destructive fashion. The transformations of the props can be easily retrieved later to export into game engines or other formats.

PropMan

7 votes

Modify/Copy/Instance the properties of selections of objects all at once.

Proportional Plane

10 votes

Creates a plane object whose proportions match the specified bitmap. Those proportions are locked (via parameter wiring) - so the plane can be resized without losing aspect ratio.

ProRibbon

6 votes

Not really a script but a replacement for the default "Graphics Modeling Tools" ribbon.

ProSelect

148 votes

A better way to select object in 3dsMax's viewport.

The current problem with Max's default selection method is that is cycles trough all the object underneath the mouse pointer, resulting in endless clicks to get the right object. you'll get it in the end but it's not pretty.

So what does this script do?

The existing selecting mechanism is not altered, this just adds a few things.

When you now click on a stack of objects, and keep holding the mouse button down, you can move your mouse up/down to select objects further or closer to the viewpoint.

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