3ds Max | Scripts

Random lights

1 vote

Simple script for randomizing selected lights intensity temperature and delete percentage of lights.

Random Master 1.0

7 votes

Random Master is an interactive and realtime tool for randomization in 3ds max.
Everything you need in one place, with just a few clicks you can create thousands of unique objects!

The tool allows you to randomize:
-Position
-Rotation
-Scale
-Material maps
-UVW Mapping gizmo
-Keyframes
-FFD modifier points
-Noise
-Selection of objects
-Selection of faces/vertices/edges
-Material ID

Random Material

3 votes

Select a root object with the material you want to copy. Adjust all values that you want and select the other objects. Press 'Let's go' and randomized materials are copied to the selection. Keep in mind that a simple material adds about 12.450 bytes to a MAX-file. You can choose between 1 and 64 random materials to be created.

Random Material ID

8 votes

This script randomizes the material ID's in an editable poly by sub-object element. Just select an editable poly (editable meshes will be converted to editable poly) - run the script - assign a Multi/sub material to the object.

Random Materials

5 votes

Tool for quickly applying random materials (Standard or Multi/Sub) to the current selection.

Random materials by object selected

8 votes

Apply selected material on selected oblect - not by ID but Object. 'Limit 10 materials'
Example: tile - roof or vegetation.

Random Mesh standard object

3 votes


Random Noise Maxscript

5 votes

Add random noise via X - Y - or Z axis with this maxscript. RandomNoise let's you specify a strength in three axis directions and a direction (subtractive or additive). I wrote this before i wrote the Random Selector Maxscript. I tend to just use the selector and adjust vertices by hand nowadays. But the script documents how to alter vertices pretty simply.

Random operations

3 votes

Random operations

Random operations

Random Replacer

6 votes

The same as my random replacer script - but it now supports groups as well. There is also a checkbox if you want to delete the old objects and the undo works.

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