3ds Max | Scripts

FilmStrip Object Creator

5 votes

Creates a strip of 35mm film complete with the associated material and texture map. It does this by taking a series of input frames from either an AVI - IFL or MOV.

Finalizer

2 votes

Automates the process of making low - medium and high res versions of models. Works well with Model Turns script because you can match the optimization level to the low - medium - and high res cameras it provides.

FinalRender Material Converter

20 votes

This plugin adds a single button to your Interface. When you open it you can:

+ convert Standard to FinalRender Material
+ convert FinalRender Material to Standard Material
+ Show all (diffusemap) textures in view port

Additionally you can manually reassign the slots for the texturemaps.

finalRender Script Utility

3 votes

Utility for adjusting finalRender settings on groups of materials or objects

FinalToons Converter

13 votes

Convert Vray or Standard materials to finaltoon materials, also changes global lineweights and shading.

Find and remove RayTrace

2 votes

Find and remove RayTrace

Find and Select VRayFastSSS2 Object

0 votes

This script will help find and select object which have assigned VRayFastSSS2 material.

Thanks to jahman who helping me to make this script work.

*Terms of use:

The use of the script is an "As is". The author assumes no liability with regard to any kind of damage (hardware and software) caused by the use of this script. Are not responsible for any damage or cancellation or modification of the work, files, crash and or any problem in 3dsMax or computer. So if you installed the script,you accept the above conditions and declines any my responsibility.

Find Large Bitmaps

14 votes

FindLargeBitmaps is a quick script to search for bitmaps in your scene that are bigger than a specified dimension or file size.

Use it to optimize your scene's bitmap assets quickly.

FindBadPolys

5 votes

this script finds triangular faces, quadrilateral polygons as well as any other n-sided polygons in your mesh and selects them for you.

Warning: It converts your object into an editable poly so make sure you don't mind your modifier stack
being collapsed.

known issues: 3dsMax crashes when you undo the operation a couple of times

findByActiveMaterial

3 votes

Finds all objects that are assigned the currently active material in the medit and does various things to them such as selecting them - printing their names - isolating them - etc.

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