3ds Max | Scripts

Switchers

7 votes

v1.1
Added tools Shapeselect, tmpSelect, ConstraintsEdge_Switcher

Fur Guides Painter

2 votes

buy it on : http://hocuspocus-studio.fr/tools/product/furguides-painter/

Fur Guides Painter is a new tool, which will drastically speed your hair&Fur and Ornatrix workflow.

If like me you are tired to try to brush Hair&Fur using the given brushes, because it just takes too long to have the results your need, this tool is definitely for you.

AttachmentAlign

0 votes

AttachmentAlign is a script to get automaticaly postioned your Helper with an Attachment Constraint.

- So you got your mesh (Editable Poly) ...
- You place your target (Point Helper), where you want the helper to be on your mesh (If you want to, use AutoGrid) ...
- Run the script and pick the mesh & helper

-> A new helper will be created and attachment constraint to the surface of the mesh at nearly the point were your target is.

Highest accuracy does take rly long and is not effective enough, i think, so use the default...

SimpleSlicer

2 votes

A simple script to slice a selection of objects in X, Y and Z. Keeps the original materials.
It doesn't care if the geometry is watertight or not. Super simple, select the objects you want to slice, and press the button.

v0.31 fixed a stupid bug, sligthly optimized thanks to Arthur Leao

v0.41 MASSIVE speed improvement (around 4x) mainly thanks to Arthur Leao. Added a trick to fix problematic/corrupt geometry before cutting (was lucky enough to find a problematic model during my testing)

v 0.42 now slices material is working again, was broken during the optimization for speed

delete useless faces

3 votes

Hi! Im not such a ninja in scripting, but I managed to make this! Thanks a lot to my friend Vadim who help me to fathom some things in max script!
1) This script remove useless polygons enshrouded by other geometry.
2) No unwanted geometry will be generated, just removing precisely mesh-interior faces of selected editable poly object.
3) It's hardcoded so pretty slow, sorry for that.
4) no multiple objects allowed yet
5) all opened parts will be preserved to avoid any bugs

Box Trick Tool

1 vote

Box Trick Tool

Made as a small school project to fix broken objects in 3Ds Max. Sometimes 3Ds Max brakes your objects in a way that Reset Xform is not enough. With this tool you can easily fix most of your broken objects. I've used this method for a long time and know other people who use it too.

Auto ProOptimizer

4 votes

Auto ProOptimizer Add 3Ds Max ProOptimizer Modifier plus some more parameters that make "Vertex %" change automatically by distance of object from camera.

Version 2 have same function for MultiRes Modifier.
ProOptimizer Destroy the UVW but MultiRes don`t.

Kpivot

1 vote

Script assigned to a hot key, do not use interface.
Basic funkuii script:
1 - MOVE PIVOT TO CENTER OBJECT
2 - MOVE PIVOT TO SNAP POINTS
3 - MOVE PIVOT ON SECOND OBJECT
4 - CENTR PIVOT ALL SELECTION OBJECT

GTVFX-ANM_setOutOfRangeType

2 votes

 

Updates:

08/16/2014:

Updated the controller list to include all animated controllers within your object selection.

===========================================================================================

This is a handy little tool that allows you to quickly set the Out-of-Range Type, and the Tangents of the first and last keyframe for each object in your selection.

 

 

MarvelousTool

4 votes


This tool will helps in preparing objects imported from Marvelous Designer.
For more info visit this THREAD where I have explained how to use
this script or see tutorial under Additional Info section.
Requested by ice-boy

Syndicate content