Store & Restore Views
Simple tool for storing and restoring different viewports.
This tool supports different viewports: orthographic and non-orthographic
Top, Bottom, Front, Back, Left, Right, Orthographic, Perspective, Camera and Light
All data are saved with the *.max file (no external files), so it's very important to save
max scene after you finish adding or deleting viewport presets.
How it works: the process is self-explanatory and there is some tooltips on the buttons.
To restore any view, just use double-click on the list item.
update 1.1 (request for fix by titane357)
- fixed some minor bugs (restoring views after you reopen maxfile)
- now script save last Rollout position on the screen
update 1.2 (request for fix by Juliano Salazar Rocha)
- changed some code: before MAX 2022.1 there was no support to converting string value to point2 value
update 1.3 - code optimizations
update 1.4
- fixed bug reported by rachka
update 1.5 (request for fix by rachka)
- now the list is sorted in ascending order
Attachment | Size |
---|---|
bga_store_restore_views_v1.5.ms | 7.34 KB |
Comments
You need to contact the
You need to contact the Scriptspot administration so that they can resolve this issue! Otherwise, your account will be blocked forever and all your posts will be deleted automatically.
PS: Urgently change the password for your account!
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I hope ADMIN can fix this issue
bga
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I don't know what's going on. I never posted zip files, only *.ms.
Someone is playing at my expense. This is the second time this has happened.
bga
Stop sending viruses to Scriptspot!
Stop sending viruses to Scriptspot!
You or someone on your behalf sends viruses in comments to other scripts.
You should stop doing this and delete all your comments with links to viruses.
You have been reported to the Scriptspot administration!
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Now is safe
bga
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bga
Hi barigazy ! Version 1.5 is
Hi barigazy !
Version 1.5 is blocked by my navigator. (trojan inside )
Any idea ?
Script is updated to version 1.5
Thank you barigazy!
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Script is updateted to version 1.5
@rachka
If you use 1,2,3 ... , the first double-digit number, like 10 for example, will be sorted after number 1
So, if you plan to use numbers as view names, for better sorting use 01,02,03 ...
bga
working fine now but
Thanks barigazy! Seems to be working fine now. I made it a macro and it worked. I noticed one thing: if you name the view like 1, 2, 3, 4 etc. the script puts 1 and 2 properly, after that it puts 3, 4, 5 etc at the top of 1, 2 and if you continue with the naming it puts 10 between 6 and 7, then 11 between 7 and 8, 12 between 8 and 9, but after 13 it seems to put them in the right order although 1 and 2 continue to be at the bottom. Something with the order in the list is not right. Another thing is that if you remove all the views (right click) and start naming the views again with one digit like 1, 2.. etc. it does nothing but as soon as you type two digits like say 12 or 25 it returns all saved views. And if I'm not mistaken it does it more often than not i.e. sometimes this doesn't happen and everything works fine. Sometimes it even returns the views after typing 4 but next time if you type 4 it does nothing. There is a script from DeadClown here: https://www.scriptspot.com/3ds-max/scripts/save-restore-views which is very good-looking with its horizontal thumbnails (unnamed though) and handy especially the modification in the comments done by 3dwannab but unfortunately it seems like it does not remember the saved views after closing max and reopening the scene and it does not remember the saved zooming extents but only returns the saved view with the current zooming.
Cheers!