ScriptSpot is a diverse online community of artists and developers who come together to find and share scripts that empower their creativity with 3ds Max. Our users come from all parts of the world and work in everything from visual effects to gaming, architecture, students or hobbyists.
Duplicurver is a game-changing Maxscript tool that brings the power and versatility of ZBrush's IMM (Insert Multi Mesh) Curve brush directly to Autodesk 3ds Max. This tool serves as a highly beneficial asset for artists and 3D professionals, allowing them to replicate and deform meshes along a path with unprecedented ease and efficiency.
A maxscript that gives the user more control over the bend modifier It lets the user input a width and the script will move the center to get the correct width
features:
- uses smart snap to snap to a custom grid - easily choose angle and direction - apply new bend modifier with correct offset - auto update current bendmodifier with selected settings - realtime update of all settings! - support for all 4 directions and 4 angles (90 180 270 360) - choose your final width - modify multiple selections at same time - snap position to grid
Simple multi-point spline approximating the shape of the catenary curve (the shape formed by a hanging rope). Allows for driving the point positions by scene objects, controlling the slack by absolute sag amount or relative to the length of the line between points, randomization of the slack and other options:
Submitted by Univerpix Studio on Sun, 2010-01-10 09:07
63
votes
This script is very useful for car exterior modelling. It allows you to create really smooth polygonal surface using splines or NURBS curves to control the shape of the surface. Also allows you to control the edge loops of the surface. With this script you have to draw only the borders of the surface you want. Watch the video or the help page for more information!