Tagged 'Particles'

Realflow Particle Render

7 votes

The 'Real Flow Partilce Loder' have Bug that Render Image in error. This Script work correct Rendering Images.

pardeform

9 votes

creates a mesher compound object - pick the selected particle as the source - offsets the particle system - and make it non renderable

quick create dynamics

4 votes

creates particle system - force - or deflector at the origin without having to drag your mouse

ParticleTracker

6 votes

Track particles and attach objects to them over a range of time and within certain bounding volumes.

Particle test code

10 votes

Test code for a script particle system. It works and can generate particles of different types. Also has gravity and wind resistance. Maybe someeon will take it somewhere?

Change Seeds

3 votes

"Changes the seed values of all your particle systems in your scene. Just simply uncheck any boxes for particle types you don't want to change and then hit Change Seed Values.
Version 1.1 Update:

  • Added a field to define a specific seed for all your particle systems
  • Added check to see if rollout was already open for bulletproofing
  • "

    Particle Looper

    6 votes

    Loops the following particle systems:
    - Super Spray
    - Blizzard
    - PArray
    - PCloud

    The advantage of using this over Peter Watje's 'Particles +' plugin is that you can use some of the default MAX particle systems in case you need to use instanced geometry. What sucks is that it's a big cheese workaround - but it does the trick! :)

    Syndicate content