Description:
This MaxScript is designed to save time working with Unreal Engine 5.
For UE5.4 and newer, use the console command: Interchange.FeatureFlags.Import.FBX 0
For UE5.0–5.3, no console command is needed.

Features:
- Create folder structures based on the layer names;
- Export objects from 3ds Max to Unreal Engine;
- Copy the Position/Rotation/Scale;