3ds Max | All

instanceTrimmer

9 votes

Takes a selection and reduces the selection to include only a single instance from each set of instances.

Tutorial:

Make a sphere and instance it once. Make a 3rd sphere, copy it once. Select all 4 spheres. Run the script in UI mode. Hit Do. Now your 3rd, 4th and either the 1st or 2nd sphere is selected.

Extract Normal Data in Photoshop

1 vote

This is a photoshop action. It will take an opened normal map (be it a texture or a rendered normal map from your render) and extract the Left, Right, Top, and Bottom data for use in re-lighting a render. The intended use is for using a normal map pass along with the rgb rendered image to re-light or tweak an image using the normal map data pass.

Selecting objects in a layer

I am currently trying my hand at MaxScripting and have currently pulled most of my hair out. I am trying to automate some of our processes. The script I want to write would do the following:

Select a Layer
Select all objects on that layer
Apply a material
Add a UVW Map to those objects.

And then repeat the steps for 3-4 layers

Any advice or direction would be greatly appreciated.

Thanks!

Curate : Search & Store Images

2 votes

UPDATE 2016:
Due to Google's new API update, the current python script doesn't work as intended. Currently trying to find a work around. Stay tuned.

Curate is your personal library of images collected when searching for images online.From within 3DSmax, with the help of a python script, Curate searches for images online and stores them locally for later use. Every search will be stored in a library that can be accessed and loaded at anytime. Search info is stored within the library.

TurboManager

12 votes

Manage all turbosmooth modifiers in the scene.
apply/delete/modify turbosmooth values for either :
1..entire scene or
2..selected objects

mirrorVerts

1 vote

"Mirror vertices from left to right side or vice versa for one model or across two models. This script is great tool for creating morph targets with movement isolated to one side of the model."

Random Materials

5 votes

Tool for quickly applying random materials (Standard or Multi/Sub) to the current selection.

ReadCSM

13 votes

"Import utility for importing generic .CSM (Character Studio Marker) motion capture data as animated point helpers. New: fff"

GTVFX-ANM_setOutOfRangeType

2 votes

 

Updates:

08/16/2014:

Updated the controller list to include all animated controllers within your object selection.

===========================================================================================

This is a handy little tool that allows you to quickly set the Out-of-Range Type, and the Tangents of the first and last keyframe for each object in your selection.

 

 

Position to VertexColor

2 votes

This script can convert vertex position XYZ to vertexcolor RGB.
useful with 3d texture map UV or some.

idea from

http://youtu.be/HKA1kjewMvA

Syndicate content