3ds Max | All

To Perspective

2 votes

 

Align lights/cams...anything (Force, PFlow, FFD...etc...etc...) to current Perspective view.

99.99% you'd use it for a 3rd party light eg. Vray, Redshift, Arnold. I got annoyed at doing it manually so got into Frankenstein mode and cobbled together bits of codes here and there...so don't flame me for the lack of mxs expertise...

Just drag the ms file into viewport...

MaxScript Variable Monitor

8 votes

MaxScript Variable Monitor allows you to keep an eye on the value of MaxScript variables in a resizable floater. The MacroScript uses a ListCtrl ActiveX control. so you must have 3DSMax 4 and Microsoft Office installed on your machine for it to work. This tool is only useful for people who write and debug scripts.

Honeycomb Mesh

7 votes

Hexagonal mesh primitive.

honeycomb primitive

Delete Duplicate SubMaterial and Replace unique ID for each poly

0 votes

Delete all doublon and reassign unique id for each poly.

Kloner - a Handy Cloner

3 votes

This is a handy cloner that i made for a job. Max has the MCG Cloner and the built-in Clone tools, but this one goes straight to the point for fast interaction.A with the cool feature of auto-offset the copies using the BoundingBox size.
And you can change this offset + Make group clones in any 90 degrees direction.
You can change it to transform/move mode to only move objects around, not cloning, which is handy too for building blocks when you have modular parts to build structures...

selma: selection sets manager

8 votes

Selma - the selection sets manager - consists of two modules. The Selection Sets floater and the Quadmenu updater. The floater lists all selection sets - plus you can edit - remove - hide anda unhide selection sets by using this floater.

RandomPointsOnMesh compound

4 votes

Note that the distribution is random, not uniform, i.e. some clustering is to be expected. Face size is taken into account, bigger faces may have multiple points while smaller faces none at all. If you want to get face normals together with the point position, use RandomRaysOnMesh compound instead.

 

MCG CFilament

2 votes

Creates a simple C Filament shape or 'straight' wave.

ver 1.01: added Bend for seamless joint

ver 1.02: added Skip/Drop and Self Centred options...see vid...

jpArchitectureParty

0 votes

This is a follow up script to jpAligner. now you can snap groups by materialID instead of manually clicking. you can assign up to 10 MaterialIDs each with unique sets jpaGroups, a random group will be assigned when the new mesh is being created.
And... jpaGroups can be nested to call themselves recursively.

Batch Exporter

0 votes

Batch Exporter allows users to export multiple formats with different settings. Users can export as many formats as they want. There are no limits. They can also choose from a variety of exporting methods like Exporting Selected Layers, or Exporting separate files per Object and much more. Check out the video for more details.

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