3ds Max | All

MCG PHelix

1 vote

Control a simple Helix with a Profile curve

Macro_IsoSel_Revised_Again

2 votes

This replaces the Isolated dialog with a colored Timebar... Revised version of tghe shipping script Macro_IsoSel - Isolate Selection script

Found another bug and fixed the last one I hope. I thought I had gotten rid of all errors - but found a new one that this script should resolve.

F2 MAX

2 votes

F2 MAX is a script for 3DS Max which creates quads from a single selected border vert or border edge. It is inspired by the F2 addon for Blender.

3DS Max - Scene States - Multiple Rendering Scenarios In One Scene

0 votes

In this video, you will learn how to create different scene states for different rendering scenarios without having to save multiple Max files. After creating those states you can toggle between them in one click.

QTools progressive Morpher

0 votes

Small contribution, giving back to the good community here.

This Script helps with rigging setup and export of progressive morphs from Max to Real time engines such as Unreal or Unity. Since traditional Progressive morph setups from Max or other such methods of in-betweens from other 3d apps are incompatible with Engines.

MCG Clip Mesh Faces

0 votes

This basic MCG clips the faces of your mesh. It is intended for beginners to look at and study...so if you want to poo poo me and/or MCG, I won't waste time/energy replying. For others who are keen to learn, this is a nice, easy one.

Mesh Compare

10 votes

Takes two meshes and performs a vertex-by-vertex comparison on them - selecting the vertices in the first mesh that do not correspond to vertices in the second.

RandomFaceSelect

0 votes

Takes any Editable Mesh or Editable Poly - collapses it - and then randomly selects faces based on a weight or percentage value.

Cad-x-change

0 votes

A quick and simple utility allowing easy export and import of Cad or Max objects between software and between users

ie Typical Use 1: 2 users in one studio are modelling parts of the same model, cgartist 1 can exchange Max objects to CG artist 2 and vice versa with a click of button

ie Typical Use 2: A user in a alternative software such as Rhino or ACAD exports selected objects to fixed directory location- then with a click of the Max scripted button the object is imported- This way objects can freely be moved between applications.

I have examples of the RHINO script on my page

FreeFlex

3 votes

Turns any FreeFormDeformation Modifier Lattice into a Flex Lattice. Lets you Flex complex meshes with just few Weighted Flex Points on a Control mesh corresponding to the Control Points of the FFD Lattice.

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