3ds Max | All

MCG Circle Tangents

2 votes

This MCG creates a circle that is cut off at the tangents to a point

Installation:
https://knowledge.autodesk.com/support/3ds-max/learn-explore/caas/CloudHelp/cloudhelp/2016/ENU/3DSMax/files/GUID-086875CC-4C32-4215-BFEC-2B356F9D2A53-htm.html

Then can be found under Create>Shapes>Vu

CleanCut

8 votes

A replacement cut tool for Editable Poly. Allows you to orbit the view without interrupting the tool - and allows complex cuts with edge/vert snapping. Also gives the ability to do multiple - unconnected cuts without exiting and restarting the tool.

All the features of the R5 version - just rewritten to work in R4.

FreehandSpline15-AsMCR

2 votes

Bobo's 'freehandspline15.ms' as a MacroScript for MAX r3.x. Contains brief explanation of how to convert UtilityScript to MacroScript.

Here's the original description: "FreehandSpline (FHS) lets you draw freeform splines with the mouse or tablet similar to drawing with a pencil. It lets you quickly create complex shapes with control over form and quality."

Multi Exporter

2 votes

 

Isolate by MatID

1 vote

super simple scripted modifier that allows you to hide or isolate parts of your geometry by Material ID.

Key_Offset_Bar.ms

6 votes

This script allows you to offset keys for selected objects. You can select sets of objects that will move together.

Remove components

8 votes

It is replacement of standard 'Remove'
Remove verts - edges - polys clean like a XSI 'Dissolve and Clean Adjacent Vertices'

Hand Control

1 vote

"Hand Control is a scripted modifier that aides in hand animation. It supplies a interface that you can use to rotate - spread - and alter the orientation of the hand.

World-Space to Local Animation

1 vote

Bakes an objest's World-Space/Space Warp animation to a copy, using local Point Cache modifier. Then you can apply local modifers on top to continue animating the object's deformation locally.

Note: this is a preliminary version. It saves always a temporary .xml file for the Point Cache, wich you can rename, relocate and reload, to preserve it. In future versions, this could be set at the script’s UI by the user.

Compatible with 3dsMax 2012 and higher.

MCG Disc

4 votes

don't ask...Dave Wortley requested it...

(no more fiddling with deleting faces off of a cylinder...just drag out this flat disc)

Installation:

https://knowledge.autodesk.com/support/3ds-max/learn-explore/caas/CloudH...

Then can found in Create>Geometry>Vu

 

 

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