ScriptSpot is a diverse online community of artists and developers who come together to find and share scripts that empower their creativity with 3ds Max. Our users come from all parts of the world and work in everything from visual effects to gaming, architecture, students or hobbyists.
Submitted by Borislav Petrov on Fri, 2006-10-20 20:45
6
votes
Lets you replace substrings or whole paths of Bitmaps. Enter both Old and New string to replace only substring. Enter only New string to replace the whole path with the new string. Don't enter anything to remove all paths from all bitmaps. MAX will look into its Map Paths and use the first copy of the file it encounters. If there is no file on the Map Paths - the Bitmap will be missing.
Submitted by Adam Wierzchowski on Fri, 2006-10-20 20:45
7
votes
Using geospheres it creates fractal looking object. Just check examples below and everything will become clear. I don't recomed seting level to value higher than 5 on slower machines. I've had an oportunity to test this script on dual PIII 1GHz and it took few minutes to create complete mesh of level 6. Large arrays are simply too much for MAX Script to handle.
Submitted by Richard Osborne on Fri, 2006-10-20 20:45
3
votes
Creates morph targets for meshes of similar topology regardless of vertex/face counts. Perfect companion for Ishani´s Mix or MAX R3´s built-in Morpher plugin.