3ds Max | All

Replace MapPaths

6 votes

Lets you replace substrings or whole paths of Bitmaps. Enter both Old and New string to replace only substring. Enter only New string to replace the whole path with the new string. Don't enter anything to remove all paths from all bitmaps. MAX will look into its Map Paths and use the first copy of the file it encounters. If there is no file on the Map Paths - the Bitmap will be missing.

BasketBallMaker

3 votes

This MAXScript will help you to build basketball of editable_poly objects in 3dsMax. 

Volleyball,football modeling has existed,the supplementary basketball modeling script.

Spherical

7 votes

Using geospheres it creates fractal looking object. Just check examples below and everything will become clear. I don't recomed seting level to value higher than 5 on slower machines. I've had an oportunity to test this script on dual PIII 1GHz and it took few minutes to create complete mesh of level 6. Large arrays are simply too much for MAX Script to handle.

diaObjectID (Object ID animation)

0 votes

diaObjectID is free modifier which can change Object ID during the render

diaObjectID is free modifier which can change Object ID during the render

Select Similar Spline

8 votes

This script alows you select similar splines in subobject. It doesnt work very well yet but it works :)

jEasyRender

0 votes

Turnaround Camera

6 votes

Automatically create a camera that rotates around a selected object

Quick Selection

1 vote

Quick Selection is a handy utility that provides several methods for selecting and managing objects within the scene, including the following:

  • Selection by Category
  • Selection by Stored Objects
  • Selection by Selection Sets (independent of any Max file)
  • Selection by Pathname literals (stored in a text file)


See online guide in links section. 


Morpheus

3 votes

Creates morph targets for meshes of similar topology regardless of vertex/face counts. Perfect companion for Ishani´s Mix or MAX R3´s built-in Morpher plugin.

Check_Bitmap_N-th_power_2

12 votes

Created by: feilang

This can check all of the bitmaps in your scene if their sizes can be divided end by 2.

Usually, game developers may like this.

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