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Biped_MotionTools

0 votes

This maxscript tools is specifically created for Biped. It work as motion Post Processing. very useful when working with mocap animation. Current main functionalities is Surface Conform and Add spring. more functionalities might added in the future.

MCG Assemble Objects

2 votes

Assemble your objects from one state to another using Transforms. Please do NOT use this for skinned/character animations.

PaintWeight_Brush_Decrease_1.ms

7 votes

This script will decrease the radius of the brush in skin while painting weights.

Game

6 votes

Here's a cheesy little game that I wrote in my spare time in maxscript. The basic premise (so far) is you try and stay alive as long as possible while bombs are randomly spawning and exploding. Periodically - health packs will spawn. But you have to be fast! They only last a few seconds before disappearing. I'm not sure how far I will take this - but it's been a fun little project so far.

EVector

3 votes

EVector is meticulously crafted software intended to facilitate the creation of 2D lines from 3D objects within 3ds Max. It adeptly projects your models, including groups, onto 2D splines, offering an array of customizable options within a remarkably stable environment. The resulting splines can be seamlessly exported to DWG or DXF formats, ensuring impeccable compatibility with AutoCAD and delivering pristine lines aligned with your desired projection direction.
Poster Image

ReloadAllBitmaps

7 votes

Reloads all bitmaps that exist in all scene materials and medit slots.

Create_Bounding_Box.ms

7 votes

Used to create a Box that matches the selected objet(s) bounding box.This script is based on John Burnetts Bounder script.

SmartGizmo

2 votes

This tool assigns a prefered transform gizmo type to any object. When enabled the gizmo will change to it's default when the object is selected. Also modifies active axes - coordinate spaces - snaps and manipulation.

Mechanical Tool Set

7 votes

Assembly Animation Assistant - Script - For creating assembly animation quickly - great keyframe tool for general purpose though. Ability to render Assembly Schemes.

Combined with Mechanical Material Library for quick metal/transparent/color-coded material assignment.

GTVFX-ANM_bakePointHelperToObject

1 vote

 

Updates:

08-16-2014:

Added additional options for baking and point helper display

 

Bakes out a point helper to each object in your selection.

If you have objects that are point cached or have WSM modifiers, then use the "Bake with Attachment Constraint" option.

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