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Submitted by Andreas Tawn on Fri, 2006-10-20 20:45
5
votes
This one sets the Diffuse (and/or Ambient) Color of a Material to the average color value of the texture that is applied to the Diffuse Mapping Channel
Lets you select polys by the number of verts that compose them. So - in an editable poly object - it is easy to select all the polys that have 4 verts - or all the polys that have more than 3 verts - etc...
This script allows you to change the width - heigth - taper amount - fins on/off - and all the other parameters that go with the fins. It works on all selected bones at once. It also has the Freeze Length and Reset Streach commands in there.
hi friends i m neew to forum i m searchimg for animated building script which convert the building mesh into animation number of boxes flips and create a building or house plzzzzzzzz help