3ds Max | All

Shape Fillet

3 votes

3Ds Max Script for Applying Fillet to Shapes Kind of AutoCad behavior .

Progressive Mask Converter

6 votes

Progressive Mask Converter will convert any image sequence into a progressive mask for use in real-time environment.

Matrix3d

2 votes

Its impossible to be not inspired by Matrix.
So here's my contribution - a maxscript that creates Matrix scrolling code in 3D....

KnotstoBezierViaSmooth

9 votes

Sets selected vertices in a spline to smooth and then bezier - something I often do in two steps by hand. Only works on base level editable splines or lines.

Inheritance_Position_All_On.ms

7 votes

Enable all Position Inheritance for the selected objects

Related Object Finder

1 vote

This script allows you to find objects that related with your selected object.
For example, by modifiers, space warps etc...
You can find objects and select by the list. This script will help you recognize object relationship and dependency easily.

How to Use:
Select One object and press button. If the object have dependency to another objects, objects name will be listed up.
By selecting the name in list, you can select object in scene.

Add_TurboSmooth_Modifier_2.ms

5 votes

This script adds a turbosmooth modifier with an iteration of 2

ConcatMatLibs

9 votes

This script searches *.mat files in selected folder and all subfolders and saves all found materials to one specified file. This file MUST be NOT in search folder

fr Material2

9 votes

" full replacement for the cumbersome and irritating interface of the shipping finalRender material. Cebas used part of this design (the locals rollout) in their patch releases without credit - which I guess is a backhanded compliment.
It has the following features:

Bounder

6 votes

Create bounding volumes for object selections.

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