3ds Max | All

Procedural Motion Baker

4 votes

This script will convert procedural/hierarchical animation into keyframe animation.

Cam CvT

1 vote

A Simple script wich converts between Vray Physical and Standard Target Cameras with their: main position, FOVs, targets position

 

WireColor_Selected_Objs_Gradient_Green.ms

5 votes

This script will apply a wirecolor to the selected obects using a gradient starting dark then getting lighter towards the end of the selection.

cineMat

1 vote

this script assigns standard material for selection of objects and restores original materials. made for easing painting of objects in cinema4d if you have non-standard materials (i.e. vray material as exporting to cinema4d does not recognize standard materials)

LockSkinWeights

5 votes

Allows you to lock the skin weights - so that if you are morphing below a skin modifier the mesh does not move outside bones influence - the weights do not change. Has lock all - selected - and reset all and selected options.

Nightcrawler Sparrow 01

 Here is a new project I'm working on for school, it's is Nightcrawler from X-men mixed with Jack Sparrow.  Textures and hairs to come aswell as perfecting the model, but it's a first taste of the final look.

 

Stay tuned for the developpement and please, comments and critics! Thanks!

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RandomTrackTiming

5 votes

Takes any tracks you have selected and randomly moves all the keys in the track forward or backwards by a random amount. Good if - say - you have 100 birds with the same wing flapping animation - this will change the timing from where they start flapping (without actually changing the length of time to do one full flap).

Histogram

6 votes

"Here's a script that does the histogram of the current scene or an image. You can select a RGB channel - adjust the display range or set the sample size to speed things up."

RailClone 2 File

0 votes

3dsMax Script for Saving RailClone Objects to External Files .

NOTE : The Total Number Contains 2 Numbers the First is the total railclone objects , Second is railclones that will be saved .

UPDATE 1 :

  • The Script Now Will Ignore RailClone Objects with the Same Segments (Only 1 RailClone will be Saved) .

SpinEdgeSpiner

0 votes

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