3ds Max | All

WireObject

11 votes

Shows the selected object in wireframe mode - even if viewport mode is shaded.

getNodeByName2

10 votes

A function to get an object given its name as a string. This is similar to 'getNodeByName' in avg_dlx.dlx - but doesn't require an Extension; checks for duplicates; and can be modified to do even more (see script header).

3DS Max - Subdivide Equally Editable Poly Edges

0 votes

In this tutorial, we will learn how to equally subdivide Editable Poly edges,
By inserting the desired number of vertices, equally distanced. This can help us create many random patterns. In addition, you'll find some small useful And off-topic, tips for Turbosmooth and Connect vertices usage.

RenderCam

7 votes

When running (and on is pressed) will output a sequence of rendered images of whatever was in your camera view at the current interval time. Useful for outputing a sequential set of images showing the progress of you building your scene. Minimize the script (don't close it) to let it run without cluttering your view.

SetFL

4 votes

"A number of camera people have noticed that max cameras' focal length has a lower limit of 9.857mm. Strange. huh? Well. Here's a little script that works around that."

SelectInstances

6 votes

Select any object - and run this script - it will select any objects in your scene that's an instance of your current object.

DCP Rim Map

1 vote

When you have no backlights, fake it with Rim Map. Extract preset to: C:\Users\xxx\AppData\Local\Autodesk\3dsMax\2017 - 64bit\ENU\en-US\plugcfg\DataChannelPresets Then in your DCM, load Vu_RimMap as a Preset.

It is of course camera dependent, so make sure you pick a camera in the Vector Node.

LabelDesigner

0 votes

A good exercise, not super useful but neat...
I learned how to generate dynamic rollouts and link their windows positions together...

Feel free to read the code even if it lacks comments, sorry about that.

sc_Toggle_Pivotcenter

3 votes

Toggles the Pivot Center

Inheritance_Scale_On_Y_Toggle.ms

8 votes

Toggle Y Scale Inheritance for the selected objects

Syndicate content