3ds Max | All

CameraMaker

5 votes

Changes your view from a perspective to a camera view in one click (including creating the camera).

KillAnimation

4 votes

Simply kills any and all animation for any object you have selected.

Create_HI_IKChain.ms

1 vote

This script is for use with the naming convention described in the Tutorial section.Once the IK chain is created you will be prompted for the creation of an upnode object as well as a controller for that upnode.The script is still in development and will

TranslucencyR4

4 votes

The same translucency script as the R3 version except it now is 2X faster. R3 Description: 'Maxscript hack for adding translucency information via vertex colors. Clumsy - slow - but can produce decent results. '

Pack R3

4 votes

A collection of R3 compatable scripts - these are totally unsupported - and will recieve no updates.

Scene Launcher

3 votes

It's a scene launcher, if you work on many scene for a project, like a game.

You can add notes too for each shortcut.

Double Click on a file to open
"Add Current" to add the opened scene
"Remove selected" to delete it

Select Last Merged Objects

1 vote

This script allows you select last merged objects again.
Script category:"Osetrov-3D"

Installation: drop script file into 3ds max viewport and assign hotkey or button in toolbar. Alaso you can find this script in global serach (hotkey "x") if you type "Last merged".

UV2POS

0 votes

slow..., could someone help me to improve the performance pls.
this tool ia trying to do something similar to "vrayPattern" plugin does, but the script is too slow, please help me.
it works for meshes only , don't try high poly count...

Select Biped

4 votes

Select any limb of a Biped character. Works best when assigned to keyboard short cuts.

PreRenderCheck Script for V-Ray and 3ds Max

0 votes

Here’s a simple little pre-render script, that checks and warns you about those things you may have overlooked for whatever reason. The first thing it does is check if you are rendering a camera view, and if you are not, it asks you which camera view to render.

Sometimes you are doing GI precalculations or by accident you tick “Don’t render final image”. The script will check for that and ask if you want to switch it off or not.

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