3ds Max | All

Select Next-Previous Bone

2 votes

Right now you can use the Page UP and Page Down keys to go up and down a heirarchy in Max. You can also set up hotkeys to navigate up and down the envelopes within Skin. You CAN'T use the same hotkeys for both - until now.

3DS Max Tip - Keep The Mouse Centered In The Viewport

0 votes

In this short video, we will learn how to keep the mouse centered in the viewport, this is useful in many scenarios, like, for example, tracing a spline over a picture while staying zoomed in.

ReallyAdvancedQuadOptions

4 votes

"A more advanced version of the built in Quad Menu Settings script in 3dsmax4. For tweaker types. "

SelectBipedRoot

6 votes

Select any part of a biped and run the script - it now selects the biped's root.

LockUnlock_Scale_Lock_Y_Toggle.ms

2 votes

Toggle Y Scale Lock for the selected objects

Layer Bar

8 votes

"Layer Bar extends 3dsmax 5's layer system and simplifying its ui at the same time. Give this tool a try if you dont like the dropwdown interface. Features:

  • Dockable screen width bar to effectively manage scene object without consuming screen space.
  • One click operation to hide/unhide - lock/unlock - as well as multiple layer hiding/locking.
  • 3ds max 2016 to 2021 UI Locker

    2 votes

    this scrip simply lock or UnLock UI by Alt keyboard shortcut

    Notes Map

    3 votes

    Inspired by Particle Flow's Note operator - this is a pass-through map with a large text field for making notes about your material or map tree.

    Expand_Wrap.ms

    2 votes

    "This script will expand one mesh to the surface of another mesh or meshes. This can help making a lowpoly collision object for a character. First a snapshot of the selected object is created. The original object is put into box mode (so it is easier to see the result). Snapshots are created of the selected target object(s).

    PoovSaw

    1 vote

    My version of the 'Bandsaw' plugin for lightwave - for e.poly modelling only. Is a bit buggy when 'going around corners' - but I need to find time to work on the algorithm and this does my needs so far so here it is. Interface snapshot.

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