3ds Max | All

Time Center

7 votes

An SMPTE Navigator and Calculator. Includes an Animation Stepping option.

Quick Renderer

3 votes

Small renderer enables you quick preview the scenes - hope everyone will like it. It also has a built in movie maker...

Swiss Chalet

11 votes

Swiss chalet Free Scripted Object

Camera Range Viewer

0 votes

I've released the first version of my 'Camera Range Modifier' for 3dsmax.
It took a while for me to release it since I had many approaches on how to make this.
The way I've done it now (by drawing directly in the graphics viewport) is by far the best way to do this.
I initially tried by creating plane objects and so on, but this was not a smart way to do it.

I have a to do list, which has these items:

1) Custom color for the planes.
2) Better support for Nitrous modes.
3) Texture map support
4) Transparent plane.

Distributy

1 vote

This script distributes nodes on vertex or particle positions and assigns look-at controller to them.
This is useful for creating trees with billboarding leaves for instance for previewing real-time trees inside 3ds max.

BlankMat

7 votes

Quickly assigns a default material to your whole scene.

Create_Bound_SnapShot.ms

7 votes

Use this script to create a snapshot of an object then bind the snapshot to the original object.

HSV Render Effect

8 votes

Adjusts the HSV of a rendered image.

A&D Global Samples

0 votes

This simple script allow users to control globally reflection/refraction samples in Mental Ray Arch&Design materials. It can be usefull when working with Unified Sampling.

Skin_Get_Element.ms

4 votes

This script will allow you to select the element of a skinned object for each vertex selection you have.

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