3ds Max | All

SelectionSetMaterial

4 votes

Generates selection sets based on Material names. It will group all objects using the same material into one selection set.

SelectedVerticesToStitchPointGroup

2 votes

Copies selections from the editable mesh or editable poly level and makes stitch Point groups from them.

NRB AutoImagePlanes

3 votes

AIP is a free script that simplifies the creation of planes that are automatically aligned to the camera. This script creates two planes one facing to a camera and another to the main light . Each of them is linked to a dummy that has an orientation constraint applied ...

Open Map

3 votes

Opens the currently selected map into Photoshop - or any similar imaging app. Bitmaps are just opened and procedural maps are rendered - saved and then opened.

UnHide_All_Def_Objects.ms

7 votes

"Use this script to unhide all "Def" objects"

CompareAA

4 votes

Render a frame with any two AntiAliasing FIlters side by side. Lets you define any AA settings and render alternate strips. Strips can be color-marked.

Inheritance_Scale_Z_Off.ms

6 votes

Disable Z Scale Inheritance for the selected objects

SelectedVert_Weight_to_1.ms

3 votes

Bind this script to a hotkey and use it to increase the weight for each vert for the selected bone to 1.

View Panel

8 votes

"This is a graphical pop-up interface to quick select viewport layouts and/or view types.
Version 0.2 Update: Added Auto Zoom Selected . When you change views - there is the option (right click menu) to Auto Zoom the selected object."

Set Keyable Tracks

5 votes

There was a new addition to Max 5 that allows controller tracks to be set as Keyable or not. This script makes the task of setting the tracks keyable or not much faster as it will set it based on track type. I hope to have an update to this so that list controllers can be delt with better.

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