3ds Max | All

Inheritance_Rotation_Y_Off.ms

0 votes

Disable Y Roration Inheritance for the selected objects

OBJ - Proxy Tools

1 vote

A simple tool for changing VrayProxy display modes as well as hiding/freezing proxies etc.
Extract .zip to your root max folder and run either:
OBJ-PrxTools.ms - Opens the script for a single use.
OBJ-PrxTools.mcr - Installs the script.
Can be found under UI category: OBJ
Read the tooltips, they explain everything...

Align Modifier

0 votes

Medit Extender

0 votes

a simple script with 2 main function :
- save current materials in medit to library
- load material from library to medit

tested in 3dsmax 2018 , vray next

Advanced Planar

0 votes

Description: This script makes sub-objects coplanar using Min, Center, and Max extremes, similar to what the standard Planar does, but much more flexible. The "Align To Axis" routine lets you align sub-objects by a specified world axis.

SpaceWarps Selector

0 votes

Script to quickly select SpaceWarps present in a scene

- Click on a spacewarps in the list, select it in the scene
- Double-click on a spacewarps in the list, select it and display its settings in the panel "Modify"

ArborSway

0 votes

ArborSway: One-Click Wind Setup for GrowFX

Overview

Adding wind to GrowFX trees in 3ds Max usually involves repetitive manual work: selecting individual paths, adding modifiers one by one, linking Wind Helpers, and trying to guess the correct stiffness values for different branches.

ArborSway is a utility MaxScript that handles this repetitive setup for you, allowing you to add natural-looking wind to your vegetation assets in seconds.

Oversize Render

0 votes

OversizeRender

OversizeRender is a MAXScript tool for 3ds Max designed to help users easily set up and manage "oversize" or "over-scan" rendering. This technique involves rendering an image larger than the final intended dimensions, providing extra pixels around the edges. This is commonly used for:

miauu's Modifiers' Presets

1 vote

Add Unreal Socket

2 votes

Adds a point helper with a transform that matches an existing Unreal skeleton or mesh socket for aligning and linking props.

Features:

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