3ds Max | Scripts

Rapid Resize Modifier

8 votes

Scripted Modifier that extends the Xform Modifer.   Allows you to non-desctructively scale objects to precise real world dimensions.  Works on both single and multiple objects.

Version 1.4:  Fixed a major bug related to opening scenes that have the modifier in use where a script error would occur.  Pivot offsets are now stored and loaded with the scene.  Thanks to Yue Fan for reporting the bug.

FFD_controlPoint_to_Dummy

0 votes

script allows you to rig FFD modifier

ghostTown Lite

491 votes

 

ghostTown 0.21 Lite Beta for 3ds Max 2011


Align Pivot - set of scripts to managing pivots

0 votes

 Align Pivot (Smart/Standart) with Interface
Set Pivot by specifying the location point
Has multiple modes
Standard mode (Smart Mode is off ):
Pivot is set depending on the bounding box of the object. 
Smart Mode:
Pivot is set based on the surface of the object, not just its dimensions 
Use Local Transformations:
Pivot is set to the object’s local coordinates
If disabled – in world coordinates 
Offset to Center:
Offset Pivot to the center. Can be specified in percentage or system units. Supports positive and negative values.

P_MorpherHelper

2 votes

P_Morpherhelper is a listener that provides quick access to Morphers. You can also configure sets.

-Easy&Fast Morpher Listener
-Morpher Channels Sets

You can have direct access to the scene's morpher channel
You can also create categories to organize morpher channels and save multiple channels as a set.
For example, you can save and use the channel values of 30 left eye / 90 right eye / 80 mouth as a set.

This script is free. (Includes all features)
If you have any questions, ask me.
https://discord.gg/MUGhNgu
[email protected]

Drop4Side

2 votes

 

 

Node LIST

4 votes

Have you ever tried to use selection sets in 3dsmax ?

This is a pretty usefull tool, but it’s also very limited since if you merge the file they don’t persist.

NodeLIST is a Helper which does pretty much the same thing as Selection Sets but is easier to manage, with more options, and you can merge it with your other objects.

The Selection Sets are saved in the helper itself.

 

Features :

Biped_KneeElbowLock

0 votes

Another Maxscript Tool for Biped Animator. Its a quick solution to fix common problem when animating arms and legs. With this tool you can lock the knee or elbow in specific time range.

Biped_KneeElbowLock

0 votes

Another Maxscript Tool for Biped Animator. Its a quick solution to fix common problem when animating arms and legs. With this tool you can lock the knee or elbow in specific time range.

Biped_MotionTools

0 votes

This maxscript tools is specifically created for Biped. It work as motion Post Processing. very useful when working with mocap animation. Current main functionalities is Surface Conform and Add spring. more functionalities might added in the future.

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