3ds Max | Scripts

Smart Merge 2

6 votes

A tool for quick import/merge of 3dsmax files, or downloaded archives from 3D Stocks or Asset Libraries site. You can quickly batch load these files into the current scene by simply drag and drop, and then selecting the max files to merge from the list. This convenient script will save you a lot of time, especially when you have to merge many files into your project.

 

MAIN FEATURES

Instance Fast Selection

3 votes

FREE

Fast select instances of selected objects

Mixamo to Biped Converter

1 vote

This is Maxscript tool for converting Mixamo animation into 3dsmax Biped.
the process is simple enough with only just a few clicks. its also has Batch function to automate processing multiple files.
check the updated version with more features here:
https://www.scriptspot.com/3ds-max/scripts/mixamo-to-biped-converter-v1-05

Multi Exporter

2 votes

 

HitchHiker - A Dynamic Thumbnail control for 3dsMax

32 votes

dialog

Working Pivot Placer

0 votes

Simple 3dsMax Script for Placing the Working Pivot on Surface or By 1 , 2 or 3 Points .

"Coordinates Shortcuts.ms" this file Contains 3 Macro Scripts , for Fast Coordinate Switching .

  • Coordinate Center Cycle : Cycling the 3 Types of Coordinate Center .

  • Coordinate System Cycle : Cycling the Coordinate System Between [View/Local/Working Pivot]

  • Coordinate System-Pick : Pick Object to be used as Coordinate System .

Telegram Notifications

2 votes

Info

A script for 3Ds Max that allows you to send messages to Telegram using a special bot.

It is possible to send a message about the completion of the rendering process with sending the rendered image.

This is convenient when you need to move away from the workplace, drink coffee or take a break from work. A message in Telegram will notify you when you need to go to the computer. You can also see the render result in the notification!

 

MMVNF

1 vote

 

Vertex Normal Toolkit

5 votes

 

This script can generate, manipulate and align vertex normals.

Everything is based on layer system.
It has 3 different generation algorithms:

Instance Material and Modifiers Tools

1 vote

This Script for Instancing the Material and Modifiers Between Objects .
The Aim of it is to Generate Aligned Modifier Like in case of UVWMap or Slice or Symmetry ..
it works with all Modifiers that have Gizmo or Mirror Sublevel (Property) and the Slice Modifier .
its Combined of 4 scripts

+ALT - Delete Materials and Modifiers of Selected Objects.
+CTRL - Instancing The Material and First Modifier from Picked Object to Selected Objects .
+SHIFT - Instance Material and All Modifiers from Picked Object to Selected Objects .

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