3ds Max | Scripts

Render Node Manager

17 votes

.
- NEW - monitor node status: on/off, CPU, Memory and DR status
- NEW - connect with nodes by - RNM Server
- much simpler to setup (RNM Server works without Remote Desktop)
.

 
Render Nodes Manager is a network tool. It allows to remotely start / restart / stop DR (VRaySpawner, Corona DrServer, Octane Daemon) on selected servers / nodes.

It helps to solve typical problem when user cancel distributed rendering and render nodes don't pick up for some time...

It can also monitor status of the nodes: on/off, CPU, Memory ussage and DR statuses (if they run or now)

Object's Normal Fix

2 votes

Small Scripts to fix the Normal of selected shapes (Exrtude Direction)  .

- Select Shapes to Fix .

- Run the Script .

- One LeftClick on any Surface to get the Normal from it , then RightClick to Exit .

Another Script Added to Auto Fix Shapes Orientation .

* If you have 3d Curved Shape its better to use the First Script to do Manual Fix .

- UPDATE 1 :

  • Make the Macros Visible/Enabled When the Selection Contain Shapes .

- UPDATE 2 :

Dirtizer 2

5 votes

A very helpful plugin which can make your materials dirty in one click!
- You can control the level of dirtiness.
- You can make it dry or wet.
- Dirtizer supports Multi-materials (you can set random dirt to all materials at once)
- You can add your own textures of dirt. (Organize your textures in "Dirtizer" folder as you want)

Most render systems are supported now! Tested with V-Ray, Mental Ray, Scanline, Corona, Redshift.

3-Point-Align

44 votes

Macroscript that allows you to precisely align an object by aligning three points on the object to any another three points in space.

New: Modeless dialog; support for groups; automatic snap

Random lights

1 vote

Simple script for randomizing selected lights intensity temperature and delete percentage of lights.

Mesh Muscle

7 votes

Similar to the CAT Muscle Strand object, only mesh-based and accepts modifiers.

MeshMuscle primitive

VRayProxy Animation Control

36 votes

For the new support for animated deforming meshes to VRayProxy object in VRay 1.50.SP2

How to control large numbers of proxy animated objects, randomly altering their values speed, frame offset and scale. Besides controlling all the parameters of VRay Proxy (display, playback, meshfile and selections)

Use with copies of proxies and work on selected objects.

3D R.n.D | MaxScript | road offsetter

2 votes

This Script will Automatically create main road lanes based on selected spline

Flow Bridge

2 votes

Flow Bridge 1.1!

 

 

HQ Proxy Tools

0 votes

HQ Proxy Tools is a free 3dsMax script that helps you to adjust some settings of proxy objects. This script supports Vray render and Corona render.

Highlight features:

MAKE INSTANCES SIMILAR PROXIES: proxies have the same .vrmesh file or .cgeo file will be made instances. It will save memory and render faster.

INSTANCES TO VRAY/CORONA PROXIES: convert objects to vray/corona proxy and maintain their instances (The original proxy export from Vray will convert objects to proxies but also make them unique objects, which will increase your file size and render slower)

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