3ds Max | Scripts

Spline Growth rigger

1 vote

A really simple script, allowing you to setup multiple to deform along path with PathDeform WCM modifier.

Has a simple GUI and even a working progress bar if you happen to use it for a lot of splines :D

Detach by Face Count

3 votes

With this tool is very easy to detach faces by predefined faces count or by elements especially when you deal with complex models where you can not be able to
export geometry because of exporter limitations.

Requested by roamn

Select | Invert Faces By Element

2 votes

This macro script contains two usefull operations (as in Lightwave):
#1 select all faces by element
#2 invert selected faces by element
Requested by titane357

Sprite Tools

4 votes

Sprite Tools is a free MAXScript that you can run inside 3ds Max. I primarily wrote this to accomodate some features I will be adding to Wall Worm in the near future.

What Are Sprite Tools

Sprite Tools consist of several functions:

◦ Convert sprite card bitmaps to animated bitmap nodes
◦ Convert animated bitmap nodes into IFL files
◦ Convert animated textures or IFL files into sprite cards
◦ Place Sprites into a 3ds Max scene which are always facing a look at target

sprite tools

VRay Ocean Shader with Ocean Geometry

9 votes

V-Ray Ocean Shader with Ocean Geometry.

Screenshots:

 

For more details please visit my blog: http://swiftswitch.blogspot.com/

Render exr files for Nuke (zips)

2 votes

This script will create exr files from vrimg files rendered with Vray; they are saved as zips, and half float for best compatibility when working in Nuke.

The way it works is very simple, it takes the frame saved as vrimg format saved by vray, and right after it creates a exr saved as zips and half-float, by running the tool included with vray vrimg2exr.exe; This is done with a callback script post rendered frame, so if is a sequence of frames, they will all get converted as they finish rendering.

Dummy resizer

2 votes

Script for resizing dummy.
 

  1. Resize dummy by boxsize ( keep scale in [1,1,1] ).
  2. Offset dummy object without translating pivot.

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Facial Animation Control

12 votes

Primitive Fitting Abstraction

3 votes

This script allows you to tightly fit objects with primitives such as boxes, cylinders, and spheres. This fitting works best with box-like shapes.

All source code used is included in this package.

3inCamPack: CHASER•CAM

4 votes

"CHASER•CAM" script introduces the 'flexibile' camera rig, which travels from one to other object with delay motion.
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By barigazy at 2011-12-02

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