
This script is intended to add and tweak settings of Corona Color correct nodes.
You can add some Corona Color correct with any specified values on any selected material slot (Diffuse, Bump, Roughness, Translucency, Self Illumination),the existing bitmaps will be kept inside the color correct.
you can also change any parameter afterward.
i've added some randomization to each parameter.
For example you can add some corona color correct on diffuse and bump with default value, then select only diffuse and choose a random hue , then you select the bump and roughness and set saturation at -1 and adjust contrast or gamma to your needs. The randomize part will set a random value to the existing material so all objects with the assigned material will get a new color or new bump value, if you need to get each object to have a random color then you can use "new material" (in the bottom part of the script), then the random values will be scattered across selected object materials, creating a new material for each selected object.
Installation as any other script, drag and drop in the viewport, then go to customize, customize user interface, tool bar, category "SimonScripts"
This Script is also part of this script : http://www.scriptspot.com/3ds-max/scripts/corona-material-automator