3ds Max | Scripts

Link to Vertex

17 votes

Do you want to link objects to vertex-positions of any geometry-object aka pinning them to the surface of the object? And do you want it as simple, fast and efficient as the default max link tool? Then try this one.

It handles like the 3DsMax link tool in that you first pick the child object and then the point on the surface of the parent object. The child object is then linked to this position on the surface at renderTime and realtime. To unLink an object again just select it and press the UnLink button.

VZ Mood

0 votes

VZ Mood is a 3ds Max script to optimize your work process. You can create 3 sets of your favourite images that insipre you, or images that helps you edit your scene. Images open in 3ds Max interface.

Vertex Normals Stitcher

8 votes

This script averages vertex normals at the borders (Open Edges).

It allows you to smooth a surfaces after separating vertexs / edges / faces.
(example: after detaching faces or splitting edges).
It still keeping a hard Edges if the object have multiple Smoothing Group ID

Images shown are not a welding operation

New UI :

Wheel Rotation Controller

2 votes

Works both with keyframe animation and path-constrained objects. Doesn't need helper objects. Both the direction and rotation of the object is calculated.

Smooth Control

1 vote

This scripts help management multiples Turbo Smooth Modifiers. I am a designer and this is my first max script. I hope you like it.

Notes:
- Don't work with Groups
Open all groups (Don't need ungroup)
Assign turbo smooth or mesh smooth in Objects
Be Happy :)

Create Stairs

1 vote

A simple tool to create stairs.
you can see it in action here.
http://rendermotion.com/Articulo/261?title=Distribute+steps

LPM 2.0 Quick scripts

2 votes

Quick scripts is the set of the additional scripts, which simplifies LPM procedures even more, saving your time. Using Quick scripts, you can create a commonly used passes (mask, UV, ambient occlusion, zdeph etc.) in just one click. Scripts like the “Object set by layer”, “Light set by layer”, “Pass by layer” allows you to quickly setup passes. The “Shots from ProSequencer” script helps you create a set of shots, using the data from the popular script ProSequencer.

boneStretch

71 votes

This tool will change the color of bones based on their squash/stretch amount, providing the user with feedback if they have gone beyond a desired threshold. It will live update as you move around and animate in the viewport.

Render 3D

211 votes

Simple script for rendering in 3D (Anaglyph / Polarized / Stereo Pair)

• Supports ColorCode 3-D (Amber/Blue), Red/Cyan, Green/Magenta, Polarized, Stereo Pair, and separate Left / Right

NEW Choose from various Anaglyph Methods (Color, Half Color, Optimized, and Gray)

NEW Super fast compositing process

PIX3LED

83 votes

PIXELED

This tool converts 2D sprites into 3D in seconds.

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