Detach faces V2

10 votes
Version: 
2.00
Date Updated: 
09/01/2012

with this script, you can detach all the faces of selected objects as separate objects.
with pivot aligned to their center.
You also can detach only selected faces, with pivot and parent options.
You can detach faces from edges selection, if you check align pivot, it will align pivot to the center of each edge.
You can align pivots or parent after, on objects selection.

Version Requirement: 
all versions
Video URL: 
AttachmentSize
detach_faces_v2.mse8.44 KB

Comments

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nikobus's picture

THANK YOU!

Excellent thank you so much!

ehance's picture

Works in 2018 too!

Excellent work Clovis, very helpful script!

jazznazz's picture

Great !

Drag n drop - works perfectly! Max 2016. Thank you !

Stenrik's picture

Nothing happens?

I ran this script with polygons selected and nothing happens. I'm in Max 2015.

SolydStayte's picture

Holy Simplicity Max Man

One of the most useful scripts I have found to date! I will credit you at every render for this one! Thank you!

DotScott1's picture

.ms or .mcr??

Could you post one as a .ms or .mcr instead of a .mse so we can put it in a category, add it to a button, etc. I really hate .mse format -_-

Thanks in advance!

Fonte Boa's picture

Thanks

One of the most useful faces detacher script i know until now.
Very efficient and fast to align pivot points to each detached face.

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