3ds Max | Scripts

SectionSKAN

4 votes

"Creates multiple section shapes in a lot of configurations at a single click. Works on mesh - shape - text...
Interactive rotation - position - offset - scale and render control.Suitable for technical and graphic works; ghost objects - wire cages - bound boxes - meshes - grids - lattices - etc.

Lost textures

1 vote

Short script to correct the path of the texture files that have been lost.
After saving the scene, the error messages of missing external files will not show anymore.

iRay Manager

3 votes

Hi Guys,

Welcome to iRay Manager V3. Use this tool to activate the iRay "secrets". Optimize your Renderings with new Environment Modes and some special Options.

iRay Manager Options

Update Shader Utilities for 3dsmax2015

72 votes

Hi Guys,

Shader Utilities Pro for 3dsmax2015 is released. Update and Bug Fix!

New Tutorial  in english !!!

- support Vray 2.x to mental ray
- support Iray Material  & MILA Layering Shader from NVidia
- Global Shader Optimizing: Reflection/Refraction, AO, CutOff´s, Bitmap Blur/Filtering ...
- Cleaner ( incompatible Maps, DWG, Revit import)
- Global Settings Optimizer (Sample Curve Technology only by Infinity Vision)

have fun!

Rattle 1.0 - Parametric Noise Generator - Trailer

6 votes

Rattle 1.0 is a script for Autodesk 3ds Max to manage noise in different ways in your scene and animations.
With Rattle you can use the noise on animation controllers in very easy way and in single and multi selection. You can use also the noise deformers to give noise to your meshes and create variation in your scene and animation.

Features:
- Relative Noise Controllers (so you can have it as additive controller to your animation )
- Noise Position Controller
- Noise Rotation Controller
- Scale Rotation Controller
- Noise Deformer
- Noise Bend Deformer
- Noise Twist Deformer

Vray TraceList Editor

1 vote

Quickly edit reflection and refraction exclusion list (AKA trace sets) on multiple objects, for Vray.
Sorry, new to ScriptSpot, wrong url for download. Please Go here : http://www.scriptspot.com/3ds-max/scripts/vray-trace-sets-editor...

Particle script operators

5 votes

 


Two script operators for pFlow.

GTVFX-MSH_detachElementByMatID

1 vote

Explodes a mesh object creating single objects for each material ID.

Animation Trajectory Volume

3 votes

This script helps you create an aproximate mesh that covers the animated object (transforming or deforming) through the animation range.

It can come in handy:

-When trying to build an environment around your animatedcharacter for example.

-or to see how your animation flows instead of using the normal line trajectory.

-also to know the dimention that our charachter are moving in to build FumeFX container or other fx stuff.

It's based on Blob mesh so:

Delete Bad Frames on Backburner

12 votes

This script allows you to delete bad frames that were rendered by a given
node on backburner. This happens if the render farm is heterogeneous
(= different software or hardware configuration on the render nodes). Instead
of manually deleting the frames, it will delete all frames that were rendered
by a certain machine for a certain job. To find out which frames need to be
deleted it connects to the manager and fetches information about every
rendered frame. If the frame was rendered by the machine that has the name

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