PolyUnwrapper

40 votes
Version: 
4.4.0
Date Updated: 
04/15/2023

PolyUnwrapper is a complete set of professional tools designed for the texture artists, especially for the architectural and game industries.

It contains plenty of features that will greatly help you improve your unwrapping workflow.

PolyUnwrapper

 

Main Features Features

  • Multi Stitch. Stitch Multiple Shells at once
  • Custom Packing algorithm and tools
  • Tool for matching the Shells Width and Height
  • Easy Grid Spacing
  • Render UV Tiles (UDIM)
  • Cycle Checker map
  • PolyUnwrapper Toolbar now keeps on top of the Unwrap Editor
  • Render Open Edges
Version Requirement: 
3ds Max 2016 - 2024
Video URL: 

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PolyTools3D's picture

PolyUnwrapper v4.3.0 Update - Released

What's New

- Modified code to work with 3ds Max 2018 update 2 that crashed due to some removed Unwrap modifier features
- Fixed Clear Pelt Seams to work in Max 2018.2
- Fixed Select Pelt Seams to work in Max 2018.2
- Fixed Shift Cylindrical Textures to work in Max 2018.2
- Fixed Multi-Stitch to work on Max 2018.2

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PolyUnwrapper v4.2.9 Update - Released

What's New

+ NEW Rotate Shells now supports float values
- Fixed About Dialog not opening
- Fixed bug in Max 2010 for some dialogs not opening

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PolyUnwrapper v4.2.8 Update - Released

What's New

+ NEW Added Support for 3ds Max 2018

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PolyUnwrapper v4.2.7 Demo Released

A fully functional, 30 days Trial version of PolyUnwrapper 4.2.7 is now available for download

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PolyUnwrapper v4.2.7 Update - Released

What's New

- Fixed Rectangle Packer not detecting NaN and Infinite values
- Fixed bug in UV Template Render not rendering correctly stacked modifiers
- Fixed bug in UV Template Render with disabled modifiers

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PolyUnwrapper v4.2.6 Update - Released

What's New

- NEW Advanced UV Randomizer now accepts 0 values when randomizing
- Added Tooltips description to the Randomize UVs buttons
- Fixed Center & Fit nor working correctly with very large UV Shells
- Fixed bug that disabled the Toolbar when "Always Bring Up the Edit Window" feature was on (Max 2014+)
- Fixed Toolbar not always opening when "Always Bring Up the Edit Window" feature was on (Max 2014+)
- Fixed bug in Normalize algorithm not being able to handle very low areas
- Fixed bug when an unsupported model was selected and the Toolbar would remain closed after new selections
- Fixed Toolbar not being destroyed when plugin was unloaded
- Fixed stability issues with PolyUnwrapper Custom Parameters
- Fixed "Used Area" text color in UV Template Render window for Dark themes
- Fixed Render Edge Width not being saved

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PolyUnwrapper v4.2.5 Update - Released

What's New

- Fixed Critical bug in PolyUnwrapper Custom Attributes

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PolyUnwrapper v4.2.4 Update - Released

What's New

+ NEW Added MacroScript for Pack Shells (Rectangle Packer)
+ NEW Added MacroScripts Align Shell to Edge (Closets 90 degrees, Horizontal and Vertical)
+ NEW Added MacroScript for Send UV Selection
+ NEW Added MacroScript for Smoothing Groups From Shells
+ NEW In Max 2010 and 2011 the PolyUnwrapper Toolbar is undocked when maximizing the UVW Editor (same as in Max 2012+)
+ NEW Option to have the PolyUnwrapper Toolbar always undocked
+ NEW Option to Dock/Undock the PolyUnwrapper Toolbar when restoring the UVW Editor
+ NEW Option to remember the PolyUnwrapper Toolbar position when is closed (if undocked)
- Fixed Toolbar size in Max 2017 with UI scale larger than 100%
- Fixed Render Template Window in Max 2017 with UI scale larger than 100%
- Fixed Utility UI in Max 2017 with UI scale larger than 100%
- Fixed MultiStich MacroScript was not working
- Fixed Align Shells in Face mode MacroScript was not working
- Fixed Actions bound to keys or menu items disabling ConstantUpdate option
- Fixed message dialog not being the top most when resetting all PolyUnwrapper Settings
- Fixed Checker Map tiles value not being saved on exit
- Fixed Render With and Height not being saved on exit
- Fixed Settings .INI file not being created if file not found
- Fixed some additional Settings not being loaded properly
- Disabled the Toolbar close "X" button
- Changed Removed "Load at Startup" option from the Utility plugin. It is now included in the Options

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PolyUnwrapper v4.2.0 Update - Released

What's New

+ NEW Added support for 3ds Max 2017
+ NEW Align Shells: Shells can now be aligned to the 0-1 space as a group
+ NEW Added Get Render size from current texture map
+ NEW Settings Manager UI
+ NEW Advanced UV Shells Randomizer
+ NEW Expand Selection By Smoothing Group now works with strict groups too
+ NEW Render custom UV Tile (with UDIM nomenclature)
- Improved Rectangle Packing algorithm
- Improved Align Shells operations run up to 20X faster
- Improved Align Shells undo performs much faster
- Improved Center & Fit by Shell up to 20X faster
- Improved Center & Fit by Shell undo performs much faster
- Improved Match Shells up to 20X faster
- Improved Match Shells undo performs much faster
- Improved Mirror by Shell up to 20X faster
- Improved Mirror by Shell undo performs much faster
- Improved Scale by Shell up to 20X faster
- Improved Scale by Shell undo is now enabled for multiple objects
- Improved Normalize Shells operations run up to 10X faster
- Improved Normalize Shells undo is now enabled for multiple objects
- Improved Rotate Shells operations run up to 10X faster
- Improved Rotate by Shell undo is now enabled for multiple objects
- Improved Randomize Shells up to 10X faster
- Improved Randomize Shells undo performs much faster
- Improved Align Shell To Edge up to 30X faster
- Improved Align Shell To Edge undo performs much faster
- Improved Expand Selection to Model runs up to 3X faster
- Improved Expand Selection By MatID runs up to 5X faster
- Improved Expand Selection By Smoothing Group runs up to 2X faster
- Improved Expand Selection By Smoothing Group now works with faces with no smoothing groups
- Fixed bug in Send Selection
- Fixed bug in Rotate Shells if Snap Angle is enabled
- Fixed bug in Expand Selection By Smoothing Group where it would fail to properly select some Smoothing Groups
- Fixed memory leak in Randomize Shells
- Fixed memory leak in Align Shell To Edge
- Fixed memory leak in Expand Selection to Model
- Fixed memory leak in Expand Selection By MatID
- Fixed memory leak in Selection By Smoothing Group
- Changed moved Render Size out of the render tab to be always visible
- Removed Scale up/down in Rectangle Packer

Ateruber's picture

Packing

Your packing algorithm is very convenient. I really need your command for pack shells. I have a lot of objects and select each new object, it is necessary to press the button on the package. If you are help me , I would be very grateful to you.

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