scripted glue
this scripts does the same thing as a free plugin GLUE does, namely it glues objects to a surface. i've written this sript because i was tired of necessity of looking for new recompiled plugins with every new max release. and this script can do a bit more than original: it can align glued objects to normal, and you can glue along any vector, defined with tape helper object. more with newer version - vertex projection, eye ray, more precision
Attachment | Size |
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111_scriptedglue_v0.92.ms | 13.33 KB |
Comments
Amazing
Amazing tool,
saves hundreds of hours of time
Thanks a lot <3
“A man's measure is his will. |Ali ibn Abi Talib (601 AD)|”
what do you mean?
subdividing the spline? you can do it with Spline Normalize modifier before glueing your spline.
Can you add spline
Can you add spline interpolation like the Glue utility has? I'd like to use your script, but it lacks this critical feature.
multiple or selection set surfaces
Great Script Andrei, Is it possible to have base object to select a list of surfaces option ?
Andrei, Thanx very much for
Andrei, Thanx very much for this script. Looking forward to new features.
squeakybadger, use Macrotize script to do that.
http://www.scriptspot.com/3ds-max/scripts/mindflow-macrotize
new version 0.9
http://andklv2.narod.ru/maxscripts/111_scriptedGlue_v0.9.ms
new features:
- offset (positive and negative)
- automatic selection of ground object (closest along shooting ray)
- keeping front direction of glued objects with "Surf. normal align" option (now objects do not rotate randomly)
- UI changed to be more compact
is it possible to install
is it possible to install this as a macroscript?
Thank you mate, awesome
Thank you mate, awesome script you got here.
great script, just one small
great script, just one small request: use the glued object local axis to project.
also, being able to select multiple base objects would be handy :)
:-)
:-)