3ds Max | Scripts

QuickMaterial

2 votes

Just a quick 1 button solution for getting some commonly used materials (well - material I use commonly) without the need for a default material library - like an all black material - all white - face mapped smoke - etc.

QuickMaterial

6 votes

Just a quick 1 button solution for getting some commonly used materials (well - material I use commonly) without the need for a default material library. (for example - an all white material - all black - a gradient for particles - etc)

QuickMaximize

7 votes

Okay - so there's already a shortcut to maximize the active viewport. But not to maximize whatever viewport happens to be under the mouse...at least not until now! Migratory Maya users should find this one comforting.

QuickMeasure

4 votes

Allows you to quickly measure the distance between two mouse clicks.

QuickMeshsmooth&Surface

3 votes

"Adds a Meshsmooth or Surface Modifier to an editable mesh/poly/Spline with iteration set to 1 in viewport and 2 in render for meshsmooth and step set to 3 for Surface - go down the stack in vertex sublevel - in move mode and toggle on show end result. In one click instead of 6!!!! "

QuickMR (Quick mental ray settings)

3 votes

QuickMR v1.31

This is a script exposing the most commonly used parameters when using mental ray for production rendering.
Instead of having to hit "F10" and go digging thourgh the tabs, I created an interface for quickly modifying mental ray settings.

I use it myself in production almost daily and continue to tweak the script as I go along, adding functionality along the way.

A screenshot of the interface:

QuickNav

5 votes

QuickNav is a faster and easier way to open/merge/save/browse your scene files.

Quicknoise

2 votes

"Assigns a unique Position Noise controller to all selected objects - or assigns a Position XYZ controller to all selected objects.

QuickRegionRenderer

6 votes

Detects changes to objects and material parameters and updates the rendered preview frame interactively. Renders only the portions of the image that have really changed since the last rendering. Updated:Fixed a severe bug - Cameras did not update at all!

QuickSelection

9 votes

"Assigned to a hotkey - this will allow you to quickly select and unhide any named selections through shortcuts based on the first character of each selection.New: Alphabetical sorting and memory optimization."

Syndicate content