3ds Max | Scripts

Ram player load

2 votes

Lets user pick which file(s) to load into RAM player including preview files.

 

 

 

 

Ram Render

9 votes

Renders directly to the Ram Player.

RAMpreview

1 vote

REQUIRES MAX 3.1 Generate uncompressed single-frame previews of the viewport animation. Support for two channels. Load automatically into RAMplayer. Most features of the original Make Preview function are supported. UPDATED: New large friendly frame digit

RamPreview

6 votes

Nothing fancy - very simple script loads your last standard preview into Ramplayer rather than playing with mediaplayer. Intended as a toolbar button

Randerizer

0 votes

Will randomly move rotate and scale (uniformy and Nonuniformly) selected objects.

Update 1.1 added Undo

randofier

17 votes

hi there this is a new script i have done to collect the whole parameters in one place at my floater also i have added a new random to my script to make cool shapes crowd things with it so enjoy and have fun with it

installing
 after u run the script go to
Customize User Interface > Toolbars tab > under the category : polypic`s Tools > collect modifiers
just drag it to the main tool bar or whatever
enjoy

tested on max 32/64 2011 also watch the demo

Random Cable Generate Script for 3DsMax

1 vote

Random Cable Generate

Face-to-Face Cable Generate

Between 2 targets

  • Main Cable
  • Cable Connect
  • 5 different Cable Type
  • 5 different Cable
  • Head Type
  • Warped Cable

3dsmax 2019 - 2023

Random Colors Macroscript

9 votes

Random Colors is a Script that assigns a random color to the wireframe of objects in the scene. It is created as both a Macroscript - and a Utility.

Random Elements Select/Detach

0 votes

Select and detach random elements in Editable Poly objects

  • Detach all selected elements as one object
  • Detach all selected elements individually

Random Extrude

1 vote

Random Extrude 2.0

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