3ds Max | Scripts

FixGizmoTool

11 votes

This script can quickly fix object's gizmo and maintain the relationship.

It can just replace the transform gizmo with what you see on screen,

the movie can show how it work.
http://www.youtube.com/v/yeug7BxqgwQ

FixMatVRML

7 votes

Use only on objects with Multi-Sub materials with diffuse color bitmaps that are being exported to VRML.

fixStupidADPack

0 votes

my scripts for fix 3dsmax bug if i can .
--v0.001---
UnFreezeByHit
fix 3dsmax 2016 stupid "unfreeze by hit" bug
hold shift for multi-object unfreeze

Flame / Combustion 2D track loader

12 votes

This script imports 2D .ascii trackings from Flame/Combustion.
It's useful for rotoscopying or working with moving elements on matchmoved scenes.
This kind of .ascii text files look like this:

1.0 : +470.67, +341.00
2.0 begin_of_the_skype_highlighting              +341.00 2.0      end_of_the_skype_highlighting : +470.16, +339.89
3.0 .....

where "1.0" is the frame number, "+470.67" the x track position and "+341" the y track position.

Run this script. A floater window will appear.

Flange

14 votes

Flange scripted primitive. Created with TurboSmooth in mind, so it's all-quad and has an Outline parameter to tighten the edge loops. The flange neck is optional, reducing its thickness to zero effectively gets rid of it.

Flange Scripted Primitive

Flaps

11 votes

Flaps simplifies animation of flipping planes. You select one edge, let Flaps generate a new plane which then will be rotated around that edge. Finally Flaps generates a spinner you can use to control and retime the whole animation.

Flashy Nodes

5 votes

A very simple Maxscript tool that will flash chosen objects - in your scene - between two alternating colours. This is handy if you don't want to hide any part of your scene yet want to keep track of certain objects. To use - select the nodes you wish to flash and click the 'Flash Selected Nodes' button. Those objects will now flash in your scene regards of whether they are selected or not.

Flat Colors

5 votes

Locally flattens curve which removes smooth gradients and gives image kind of cartoony look.

Flatten Shapes

1 vote

A Simple Script to Flatten All Splines "Separately" of Selected Shapes with Conserving Segments Length .

PS : it Made to work with Simple Shapes not Elevations .

Flatten_Spline_XYZ

24 votes

This script comes in 6 macros - rolled into 2 script files. The script flattens splines to an X - Y or Z snap point. You select the spline - select the verts you want affected and then use the command. The script creates 6 commands - Flatten_Spline_X - Flatten_Spline_Y... Fatten_B_Spline_X and so on. The non B version moves the verts to the proper location but will not adjust Bezier Handles.

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