3ds Max | Scripts

FumeFX RGB Light Rig

1 vote

Since there is no way to export a Normals pass from FumeFX for re-lighting in comp, I set this up to set your Red, Green, and Blue lights to fake an RGB pass. It's pretty straight forward.

Simple Key Shifter

2 votes

Simple Key Shifter 1.5

 

It's a macrosocript,You can find it under Category: Walid

This simple script shifts transformation keyframes for animated objects by given delay

Instructions are given in the help button

 

Now in version 1.5 the script support Transformation Keyframes, Visibilty Keyframes and Modifiers Keyframs

 

XREFDisplayFix

2 votes

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XREFDisplayFix V1.0 - INITIAL RELEASE
Fixes the non-working Xref Scenes  "Box" and "Visible" display options in Nitrous.
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PURPOSE:

Patchy Shape

2 votes

A simple way to make your model exciting both in single frame and animation form and view!

Spline Curve Control

12 votes

Spline Rope

15 votes

Random Startup Splash Image

4 votes

 

A quick script for randomly changing the startup image for 3ds max.

I have seen other ones out there, but they require additional software, and have more complicated installations, so I made this one for me.

To install:

1. Unzip all files to a folder

2. run install.bat

if the folder structure of your max installation is different, simply copy the contents of $Scripts to your 3dsmax/scripts/ folder.

Morph Target Picker

3 votes

Pick and control of morph targets taking a lot of times.
This tool making that quick and easy as possible.

Morph Target Picker V02.0

New changes :
. Interface got some changes.
. Access to all morph channels.
. Don`t need to joystick creator anymore.
. Super fast joystick definer.

Collect Asset

44 votes

This script collects textures and other files used in the scene in one folder. Check for the same file names.
It is free script.

GTVFX-SCA_createMultiMatteElementsForScene

1 vote

 

 

Analyzes your scene and collects all unique Object IDs and Material IDs.

Will create Multmatte Elements from the IDs with a logical naming convention.

 

 Updates:

2014-11-14:

Fixed a bug that would crash the tool when a VRaySky was being used in the scene.

2014-05-03:

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