3ds Max | Scripts

Vertex Distance

1 vote

Quick and easy way to know distance between 2 selected vertices

Works on Editable Poly only. Select 2 vertices and Go !

All for UE5

3 votes

Description:
This MaxScript is designed to save time working with Unreal Engine 5.
For UE5.4 and newer, use the console command: Interchange.FeatureFlags.Import.FBX 0
For UE5.0–5.3, no console command is needed.

AllForUE5

Features:
- Create folder structures based on the layer names;
- Export objects from 3ds Max to Unreal Engine;
- Copy the Position/Rotation/Scale;

SketchUp Linker (free)

2 votes

This tool will help you link SketchUp files into 3ds Max via an temporary FBX file. That helps you update your design in 3ds Max without wasting much effort re-assigning materials and modifiers to each object.

When there are changes in SketchUp files, click reload in SketchUp Linker and everything will be automatically updated for you.

Showcaser

0 votes

Showcaser

0 votes

Showcaser

0 votes

Chaos Phoenix Assets Relinker

0 votes

Here is a short script I have written in order to Relink quickly Phoenix Simulator Cache paths and Volume grids. Otherwise you need to select each one and relink them manually one by one which takes a lot of time if you have 3-4 and more of those in your scene. Enjoy and let me know if you have any comments.

P_SkinWeightTool

4 votes


P_SkinWeightTool enhances the functionality of the 'WeightTool' in the Skin modifier.

features

- Bone Select + (Parent, Child, Mirror)
- Weight Draw Gradient (Line, Circle), Hammer, Avarage
- Copy Weights from closest
- Lock Weights
- Save/Load Selection, Save/Load Weights
- Display support options / Script for bone management
- etc...
(Be sure to read the readMe.txt file before use.)

--DEMO Version is free and includes all features.(Try this first before purchasing the paid version.)
http://pman.gumroad.com/l/qttfyz

Copy Transform to Unreal Engine

1 vote

Copy Transform to Unreal Engine of selected object in 3ds max scene.
Open Customize window in 3ds max and select Hardway category and drag toolbar item into toolbar.

Usage

To copy transform from 3ds max:
* Select object and press button on toolbar.

To insert transform for selected object in Unreal Engine
* Just Shift + Left Click in Transform rollout caption or paste via context menu.

Camera List Navigator

-1 vote

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