3ds Max | Scripts

Auto Adjust Shutter

31 votes

ARTRAY Auto Adjust

Shutter Speed Script

or

How to artificially increase/decrease DoF and Motion blur

Install: Open 3ds max. Drag and drop script to viewport or run.

ProSelect

147 votes

A better way to select object in 3dsMax's viewport.

The current problem with Max's default selection method is that is cycles trough all the object underneath the mouse pointer, resulting in endless clicks to get the right object. you'll get it in the end but it's not pretty.

So what does this script do?

The existing selecting mechanism is not altered, this just adds a few things.

When you now click on a stack of objects, and keep holding the mouse button down, you can move your mouse up/down to select objects further or closer to the viewpoint.

Collapse Geometry

19 votes

I wrote this tool as I was sick of the default collapse tool crapping out when trying to collapse large amounts of objects. So far this has tool has been pretty rock solid. I mainly use it when I need to work with CAD files that I have imported. It is pretty self explanatory.

Contour Generator

55 votes

UIA small tool which creates cross-section splines of one or several objects in the scene.

SplineTrace

43 votes

SplineTrace is a MaxScript that can be used to:

- convert a 2D Image into spline shapes, where each spline corresponds to an interior or exterior contour (outline) in the image. Works best on Black/white images but can be used on Colour images by adjusting threshold value.

- create a flat 2D object which corresponds to the "black" areas of the image. Any internal "white" areas are removed from the object.

- quickly turn a plain 2D image into a solid 3D object.

- create a flat 2D shape or 3D Object from an existing spline (not just those created by this script)

ChangeLog:

3ds Max Random Splash Image Loader

32 votes

Stereoscopy

20 votes

 

Scene Bracket

13 votes

SceneBracket simply allows you to set up a pair of frame tags that store the current time frame you are working in. If you need to move the timeslider range to see some other animation keys, you simply press the set button to return to the stored range. This is an invaluable time saver in animation production as ranges change for each shot in a length of scene audio.

Scale Riggs

32 votes

ScaleRigg02

 

Scale all Hierarchies and skinned meshes in scene. Works with Biped Systems or Bone Riggs. Scale center at [x, y] of Hierarchy Root and z: 0.0 Thanks to fooFunctions from www.footools.com.
version 0.12
correct amount of riggs and bones in skins
scale all riggs in scene (being selected or not)
version 0.11

subobject level 0

17 votes

set shortcut key for this script
and use it to exit from subobject level

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