3ds Max | Scripts

Match Transform

8 votes

This script helps you to match the modifier gizmo (UVW, Slice) of selected object to the gizmo of picked object.

UVW to Poly

12 votes

Generates editable poly object from UVW chanel. Face and vertex indexes are the same as UVs.

Get In Line! (May 9,2011)

35 votes

This script evenly distributes the selected objects based on the start and end target objects.

Anyone is more than welcome to add to this.
Things you could potentially add are qsorting, transform, scale, and rotation sorting as well.

Right now it just does position.

rp_TurboSmoothManager

17 votes

Simple and handy script that allows user to change a bunch of turbosmooth parameters in scene nodes at once.

Caddy Preferences

18 votes

In 3dsMax 2011, Autodesk introduced the new Caddies for manipulating Editable Poly subobjects. Many users have found these caddies to be troublesome and annoying, as they are often moving around unexpectedly and often blend in to the viewports so well you forget they are present.

MorphConnector

11 votes

This tool will assist you when mapping Morph's tracks to a joystick and when connecting corrective morphs. It allows you to choose among several behaviours depending on the 'target' position you use, so you can connect your morphs to lineal or square controllers.

If you also want to automate the creation of joystick controllers for your facial rig check this document, written by Rick Stirling, on how to script a tool for that:

http://www.rsart.co.uk/2007/11/25/creating-controller-joysticks-in-maxsc...

The Cave Mans Dream

27 votes

EDIT: I have uploaded a newer version of the script with a simple change. I just tested it with Max 2012 64bit. The only major change is you can now add names to the different systems that are created.

This is my first script that I wrote while learning MaxScript. It creates a particle flow system that creates a fire effect on a selected object in a scene. This is my first pass so I figured I would post it up here and get some feedback and if it helps some people that's cool to.

rp_customManipulatorCTRL

33 votes

Custom manipulator objects like spline curves for rigging controls.

randofier

17 votes

hi there this is a new script i have done to collect the whole parameters in one place at my floater also i have added a new random to my script to make cool shapes crowd things with it so enjoy and have fun with it

installing
 after u run the script go to
Customize User Interface > Toolbars tab > under the category : polypic`s Tools > collect modifiers
just drag it to the main tool bar or whatever
enjoy

tested on max 32/64 2011 also watch the demo

Magic HotKey

17 votes

Depends of subobject level this script will execute different commands.

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