3ds Max | Scripts

SuperExtruder

43 votes

speedometer

12 votes

So simple!
It tells you the speed of the selected object in [km/h] if your scene in meter unit.
You can easily modify to [mph] or [m/s].

If you would like, upgrade it and share for all of us! ;)
GiaNT

PaintDefValUpDown

6 votes

Respectively makes Paint Deform Push Pull Values bigger or smaller by
20% (20% because every four times the size roughly doubles/halves).
Only for editable poly objects. I have assigned these to my shift and
ctrl up and down arrows.This is really use full when I do terrain work.
Update 1.1: Added undo

FallOff Up Down

3 votes

Respectively makes FallOff bigger or smaller by 20% (20% because every four times the size roughly doubles/halves). Only for editable poly. I have assigned these to my up and down arrows. This is really use full when I do terrain work.
Update 1.1 added Undo

Golden Guides

15 votes

Creates three different guides based on the Golden Ratio 1.618, Golden
Ruler, Golden Rectangle, and Golden Spiral. The script also has tools
for quickly scaling objects based on the Golden Ratio. The Golden Ratio
is found in nature and is used in Art, Music, Architecture, etc...

For more infomation on the Golden Ratio

Interfave Screen Shot. -->  http://www.polyleaf.com/GoldenGuides3dsMaxScriptMattRapelje.jpg

Update 1.1 added Undo, fixed some typos.

UVW Transform

11 votes

This tool allows you to precisely move rotate and scale UVWs. I have found it useful for putting multiple UVs on one layout, Using non-square textures and when working with uvs that overlap.

Update 1.1 added Undo

FixGizmoTool

11 votes

This script can quickly fix object's gizmo and maintain the relationship.

It can just replace the transform gizmo with what you see on screen,

the movie can show how it work.
http://www.youtube.com/v/yeug7BxqgwQ

Scene Clean

35 votes

Formerly Mat Clean, which was formerly Mat Kill.

*Indicates its newer-ish

*Collapse Stack(s): Collapses the selected objects, or if nothing is selected it will prompt to collapse all objects (even hidden).

*Pivot to World Zero (left click):
Sets the pivot to the lowest point in a mesh, then center, then moves the object to the center of the world zero point.

connectmorphs

6 votes

A small function script that automates the process of connecting a four way spline control for use in facial animation to four morph shapes placed in any order on a morph modifier and named appropriately. It takes five parameters - four morph shapes and the name of the control handle.

maxFX scene

48 votes

SINCE I HAVE NO PLANS OF DEVELOPING THIS SCRIPT FURTHER THE SOURCE IS PROVIDED UNENCRYPTED "AS IS" FOR DOWNLOAD HERE:
http://www.ntashev.com/resources/Scripts/raw_scripts/

Anyone who has enough knowledge in MaxScript is encouraged to update it and, hopefully, share it with the community :)

Syndicate content