3ds Max | Scripts

Time Step

20 votes

A Time control tool: For animators who are too lazy to calculate time intervals. Just set the number of frames you want to skip then use the buttons to jump forward and backward in time. You can also use the lower buttons to move one frame in time when you are using "Key mode toggle".

VRayStudioSetup

48 votes

Simple Macro for quick VRay studio. Very conveniently for testing materials, etc.

 

Pivot 2 edge

10 votes

v1.3e :slider for progress + Esc to exit + hide command panel

(進度顯示 + ESC鍵終止 + 多於10個物件就隱藏命令面板)

v1.2e :support multi object  and group

--------------------------------------------------

set Pivot(Z axis) to select edge (poly only).

1.select a poly edge (選一條 poly 的線)

scriptPlane

3 votes

script Creates plane

SparrowRender

7 votes

SparrowRender allows you to set up your MentalRay render without having to fiddle in the render dialog for hours for that perfect picture/movie. From Draft to Pro and everything in between in just seconds. Set up an ambient occlusion pass in just one click, whatever quality.

ProxyPainter ( MRproxy added )

89 votes

 

 

Paint the scene by instanced geometry

 

HairtoShag V1.1

17 votes

HAIR TO SHAG V1.1
Is a 3dsmax script tool for convert the 3dsmax Hair&Fur guide lines in HairFx guide lines. With this script you can use the power of modeling tools in Hair&Fur and render your hairs with HairFx. For the tutorial you can see in my tutorial page link.

 

MultiRenderUV

7 votes

This script executes same function as Render UVW Template.
But it is saved as uvw_objname.tga in certain path and it can render several objects at the same time

Installation/Notes: 1.Run script
2.Enjoy!!!! ^ ^

vraymtlPresets

57 votes

Simple Macro for quick VRayMtl presets to selected Material Editor slot.

Interface

* 08 03 2009 - Fixed "Affect Alpha" error with the new V-Ray 1.5 SP3. 

* 07 01 2009 - Added rollout Ceramics. 

* Added rollout Organic with five new materials. Screenshot of Grass VRayFur parameters in DemoRender file. At this stage used only procedural textures.

DoGravity

13 votes

A utility for placing objects at the right height on complicate grounds.
Especially usefull when placing quickly great numbers of peoples, plants and cars on a big area with streets,parks and trottoirs at different heights.
Simply place them on a plan view and then run this utility.

Quite similar to the Drop script for Sketchup, but with some more control.

Syndicate content