3ds Max | Scripts

Multi Scatter

10 votes

With this tool you can Scatter object on top of other object up to 8 level,
you can use different object for each level and you can record face to use
for each level.

Set individual transform keys

13 votes

Need to key only the X position, or the Z rotation? This is a very basic script that pops up a little window having position X, Y and Z buttons individually, and the same for rotation. I left scale out of this since you'd have to assign a new controller for that to happen individually.

MaxHair2HairFX

5 votes

With this script you can use all max hair style options and then export hair as lines then use this script to extract lines from max hair then use these lines in hairfx, cause hairfx has more quality than max hair.

PFlow sticked & aligned

22 votes

Simply creates per vertex instanced particles aligned to vertex normal, and sticks to the animated container geometry. Powerful!
Ciao!

The shape'll be aligned via z axis ( z upper in front view... )

box between two points

1 vote

Creates a box between two points; the box's position and height is then bound by the 2 points positions. Do not delete the points.

CleanSpline

11 votes

how it works

Script deletes vertex based on the angle threshold

HOWTO:

Random Wire Color HSV

3 votes

Same as the Random Wire Color script, but works with HSV values rather than RGB.

Allows you to set random wireframe colors on selected objects based on upper and lower Hue Saturation and Value ranges.

 

Rig a spine, script error

Rig a spine, script error
ramjet36
I am trying to rig my first figure. I don't do too bad untill I have to write script. I am using Max 8 tutorial and am trying to (Rig Spine) (Add controls to twist the spine:)

I click:
IK_Spline_Goal
Assign Controller
Twist Start Angle
Assign Script Controller
Float Script

convertToACTcgMuscle

1 vote

This script converts poly objects to ACT cgMuscles.

SolidRocks

569 votes

SolidRocks V2.4 is out !!  Support for V-Ray 6 (hotfix 2) and  MAX 2013-2023 ! 

SolidRocks adjusts and optimise all needed Vray parameters to reach the best rendertime/quality ratio.

Learn Vray progressively, see in realtime changes made by SolidRocks when you change resolution/quality.

SolidRocks includes new tools for both VrayMasters and Beginners:

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