3ds Max | Scripts

animManager

0 votes

An easy way to manage multiple animations in a file.

animManager allows you to create Tagged key frame or range of key frames and store it in the max file, you can then quickly navigate to keyframes or switch between range of frames using. animManager sits at the bottom of the viewport, and has very simple UI to work with.

animManager stores all the data inside the max file, hence you don't have to worry about carrying an external file with the maxfile.

 Updates :

  • Minor bug fixes..

Thanks

The Cleaner

1 vote

Quad Cap Pro

12 votes

Quad Cap Pro is a modifier plugin for 3ds Max that fills borders and ngons with quad polygons unlike the normal cap tool which produces one big ngon. Get it from https://mariussilaghi.com/products/quad-cap-pro

JoyCreator V0.8.5

3 votes

New script for 3dsmax for create Joystick manipulator for your rigs By Raylight Srl

bf :: SplineWalkator

3 votes

No longer supported, please check : http://www.scriptspot.com/3ds-max/scripts/bf-splinewalk

MeshDeform

7 votes

This scripted plug-in allows to deform an object based on the contours of a mesh object. It is inspired (so not an exact copy) of the original plug-ins "surfDeform" and "patchDeform", which don't work with mesh objects.

Instance-Align

4 votes

Very useful script for interior visualisation (cafe, bars, restaurants): add lights, change chairs/ tables, put tableware on many tables, e.t.c.

1. Pick object to clone

2. Select targets, click pick targets -> ok

3. Choose align method:

- CenterXYZ

- ZCenterXY (Align minZ of source to maxZ targets)

- Pivot align

- match all transform

After execute new objects will be selected. U can select target objects (to hide or delete).

Nitrous Set Texture Size Limit

8 votes

UI

This is a simple script to set the Nitrous viewport texture limit size.

To run it just open the script and evaluate it (Ctrl-E). v1.1 now adds a "Kelly's Tools" category in UI customize which I will start using for all future scripts."

Kelly Michels
kelly.michels at autodesk.com
Senior 3ds Max QA
3ds Max Beta Manager

3dsMax 2013 SDK CHM Creator

6 votes

****
Update: Our friends at Autodesk have released an official CHM for both MXS and SDK!
Get it here: http://usa.autodesk.com/adsk/servlet/item?siteID=123112&id=16707768

****

This will convert the downloaded offline max2013 SDK help files into a CHM for your convenience. You can make a CHM for both the dotnet_ref and the cpp_ref parts of the help. For a MaxScript CHM check out http://www.scriptspot.com/3ds-max/scripts/maxscript-2013-help-chm-creator.

Lost textures

1 vote

Short script to correct the path of the texture files that have been lost.
After saving the scene, the error messages of missing external files will not show anymore.

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