3ds Max | Scripts

Spline Arrow

2 votes

Easily and quickly create a variety of arrow splines in 3ds Max with this spline plugin. Users can further customize the shape with the parameters exposed in the rollout. Check out the video below to see it in action.

Material ID Organizer

39 votes

New:
 - added support for Corona 7 materials
 - added support for 0 - 65535 Mateiral IDs (3ds max 2018, 2019 and up)
 - Include not used materials in scene - from SME or Material Editor
 - fixed Select / Filter form Material Editors - SME and Material Editor

 - save settings on dialog close + size and position
 - select / filter from SME and Material Editoe in one button now
 - select / filter from multiple materials in SME

 - fixed red button highlights - for selected IDs

Merge / Relink

10 votes

What do you think about this idea... Merge and Auto-Relink in the same moment ?!

This script can find and Relink new assets during Merge process. All in background so you don't have to do anything.

Easy and fast. It searches for merged assets in:
 - the closest folders to merged file
 - or specified folders

drop All Here

4 votes

drop All Here is new drop window for many purposes :

drag and drop:
 - multiple Max files to Merge and Auto-Relink
 - Max files with Assets to Merge and Relink
 - Max file to Open and Auto-Relink
-  XRef files + Auto-Relink Assets in XRefs (if file newer then 2009)
 - Assets files or folders to Auto-Relink
 - Folders with assets. Script will find subfolders and all files to relink missing assets.
 - Collect Assets to Project folders (with custom paths structure) + Auto-Relink them in project
 - import multiple DWG files to create grouped flrplans, elevations etc (named by file (00-CAD-elev-001 etc)
 - import multiple 3ds files
 - drag and drop image files - it will create VRay material with loaded images into slots by filename suffix
 - drag and drop from Connector - in case 3ds max drag and drop does not work (known bug in new 3ds max version)

When you buy new model and you need to quickly merge it with auto-correct paths - just drop all here and done!

Open / Relink

2 votes

.
.

First idea was to Merge and Auto-Relink. This one is similar but to Open and Relink in the same moment. Cool

This script can find and Relink new assets during Open process. All in background so you don't have to do anything.

Easy and fast. It search for missing assets in the closest folders to opened file.

Attach by Same Material

2 votes

Attached all geometry with the same material to the currently selected object. This collapses to editable poly first, so make sure you're cool with that before you click. :)

Created for merging objects in heavy architecture scenes recieved in Max format with large numbers of individual objects.

Maps 2 Bitmaps

0 votes

3dsMax Script for Converting Complex Map to 1 Bitmap

The Results is not Very Accurate because of replacing some maps like Falloff (with its submap or color correction)

* This Kind of Maps "Like Falloff" should not be rendered with RenderMap .

So It is intended to be used for exporting purposes .

-The 3 EditText Fields are (Exclude Classes, Replace Classes, Reference Classes) .

- Sometimes you need to run it more than once and do convert (May I fix this in future) .

Disco ball

8 votes

Disco ball primitive.

PEN Duplicate Name Finder

8 votes

The Duplicate Name Finder will do just that and then alow you to select the duplicates for renaming.

BOA Curator

2 votes

Extract and organize downloaded models and thumbnails with just a few clicks.

 

BOA Ref Banner

More information on: www.boxofapps.com/boacurator

*Alpha and Beta versions are Free to use on commercial projects.

Syndicate content