Tagged 'Bone'


71 votes

This tool will change the color of bones based on their squash/stretch amount, providing the user with feedback if they have gone beyond a desired threshold. It will live update as you move around and animate in the viewport.

Bone Divider

0 votes

This script will simply let you divide a bone.


0 votes

-- Show Bone Axis
-- 2013/03/26 by SaiZyca
--for 3dsmax 2012 (should work above 5 )
--This tool can toggle the display axis for your bone collection.
--main function is based on showBoneAxis by M. Breidt (http://scripts.breidt.net/)

AndyE Tools v1.0

36 votes

Worker of Biped

35 votes

Based on Blur's Biped Worker, this script creates a floater interface allowing easier selection of a biped's different body parts. It will simultaneously support several Bipeds with different bone setups. Multi-bone (Control-Click), hierarchical (Shift-Click), symmetry and opposite selections are also supported, as are the setting of commonly use pivot points all within the GUI.

Stretch Bone Indicator

8 votes

This script will setup a script controller on the scale controller of the bone. The script controller will monitor whether the bone is being stretch below or beyond a set value, and color the bone to a user defined color.

The concept is taken from the free tutorial by Chris Thomas at; http://www.cg-academy.net/pages/free_tutorials/tut_scripted_color_to_length/tut_scripted_color.php

Stretchy Bone Chain

11 votes

This script makes a bone chain stretchable, in either squash or scale mode. Just double click the first bone of the chain and run the script.

The macroscript will be under the "Toke Scripts" category. This is my first official script, so if there are any problems please let me know.

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