3ds Max | Scripts

Gtools_Material_Converter

49 votes

Updates:
- July 15-2008: add support for Maxwell 1.7

Convert Materials between Vray-Standard-MentalRay-Maxwell

Vray To Corona Camera

3 votes

This Script is free and it's allow to convert all Vray Physical Camera to Corona.

 

BIPPY

66 votes

Bippy is a tool for converting FBX bone data onto a 3ds Max Biped and offeres serveral tools to help optimize this conversion pipline.
Its perfect for motion capture data when the client needs the data in a biped format.

The script in action:

The script in action

 

The Script's feature list includes:

Free autorig

3 votes

Hi everyone. I want to share with you me new 3dsmax simple auto rig. I hope you enjoy it!

Expand selection to ...

5 votes

There are three macro scripts here.

  • To UVShell - convert your selection to UV Islands;
  • To Planar - expand your selection to planar (faces with difference in normal of 5 degrees angle);
  • To SMGroup - select nearest faces which have at least one similar smoothing group.

Installation:

Materials to Scene

3 votes

Straight forward script to load a directory of your choice or by recursively going through a single directory (be careful it doesn't go through too many as this will be slow to load) and loading up .mat files.

From here the script will apply Materials only (no maps) to teapots.

I use this to quickly populate the scene with all materials inside a .mat file to tweak and update it quicker.

See screenshot.

Can be found under the category: 3dwannab

Open script and change:
local intialMLPath = "F:\SS_3diT\Textures & Materials\Corona"

to your own user library of your choice.

HSigning - Horizontal Lines Signing Object Plugin -

6 votes

HSigning is just a working prototype of a SimpleObject plugin to create horizontal signing (dashed and continuous lines) geometry objects.

 

Add Cebas RenderElements

0 votes

Quick script, that allow user to add Cebas Render Elements to list (FinalToon_Lines, and tP smoke Renderelements). The script will take care if the pluggin are installed or not, so no need to have both installed to use it...

Very usefull, specially when using Vray as renderer, since these REs will not be listed on RE manager...

Instance-Align

4 votes

Very useful script for interior visualisation (cafe, bars, restaurants): add lights, change chairs/ tables, put tableware on many tables, e.t.c.

1. Pick object to clone

2. Select targets, click pick targets -> ok

3. Choose align method:

- CenterXYZ

- ZCenterXY (Align minZ of source to maxZ targets)

- Pivot align

- match all transform

After execute new objects will be selected. U can select target objects (to hide or delete).

Autodesk_Map to Bitmaptexture

3 votes

This script looks for Autodesk_Map textures in all scene materials and replaces them with standard bitmaps instead. Now that this script is finally general purpose, I'll be rolling a copy of it into the my Autodesk to Standard Material Converter script. The stand-alone version of the script will remain here as usual.

Autodesk_Map textures are generally found in Max files with data imported from Revit.

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